注意事項
- このページに記載されている情報を利用し、FCSで設定変更することで容易にゲームのバランスを崩すことができます。
それによりkenshiが面白くなくなる可能性があります。あらかじめご了承ください。 - このページにあるのは、実際にFCSを見ながら参照していただかないと訳が分からない情報ばかりです。
また、FCSで開くウィンドウ下部の英文の説明も併せてみていただくことを推奨します。
FCSで設定できる項目-自然・環境関連
Object Type:「BIOMES」
- [Biomes]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
0-base | absorbance 0 | |
0-base | texture base | |
0-base | texture base normal | |
0-base | tiling X 0 | |
0-base | tiling Y 0 | |
1-slope | absorbance 1 | |
1-slope | slope fade 1 | |
1-slope | slope max 1 | |
1-slope | slope min 1 | |
1-slope | texture slope | |
1-slope | texture slope normal | |
1-slope | tiling X 1 | |
1-slope | tiling Y 1 | |
2-cliff | absorbance 2 | |
2-cliff | distort amplitude | |
2-cliff | distor wavelength | |
2-cliff | overlay mult vertical | |
2-cliff | slope fade 2 | |
2-cliff | slope max 2 | |
2-cliff | slope min 2 | |
2-cliff | texture vertical | |
2-cliff | texture vertical normal | |
2-cliff | tiling X 2 | |
2-cliff | tiling Y 2 | |
3-grass | absorbance grass | |
3-grass | overlay mult grass | |
3-grass | slope fade grass | |
3-grass | slope max grass | |
3-grass | slope min grass | |
3-grass | texture grass | |
3-grass | texture grass normal | |
3-grass | tiling X grass | |
3-grass | tiling Y grass | |
4-dirt | absorbance dirt | |
4-dirt | overlay mult dirt | |
4-dirt | texture dirt | |
4-dirt | texture dirt normal | |
4-dirt | tiling X dirt | |
4-dirt | tiling Y dirt | |
5-road | absorbance road | |
5-road | overlay mult road | |
5-road | texture road | |
5-road | texture road normal | |
5-road | tiling X road | |
5-road | tiling Y road | |
audio | dirt type | |
audio | grass type | |
audio | ground type | |
audio | road type | |
audio | slope type | |
General | brightness fix | |
General | fade destance | |
General | ground colour | |
General | index | |
Lighting | ambient light | |
Lighting | sun brightness | |
water | scum distortion | |
water | scum scale X | |
water | scum scale Y | |
water | texture scum | |
water | texture scum normal | |
water | tubulence map | |
water | water color | |
water | water distortion | |
water | water gloss | |
water | water glow | |
water | water normal | |
water | water scale X | |
water | water scale Y | |
water | water strength | |
water | water visibility | |
foliage | (Addボタンで選択) | (Object Type:FOLIAGE_LAYER から選択) |
ground effects | (Addボタンで選択) | (Object Type:EFFECT から選択) |
water effects | (Addボタンで選択) | (Object Type:EFFECT から選択) |
Object Type:「FOLIAGE_LAYER」
- [Biomes]-[Foliage Layers]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
big stuff | wind | |
Performance | visibility range | |
grass | (Addボタンで選択) | (Object Type:GRASS から選択) |
meshes | (Addボタンで選択) | (Object Type:FOLIAGE_MESH から選択) |
Object Type:「FOLIAGE_MESH」
- [Biomes]-[Foliage Layers]-[Meshes]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
wind factor | ||
child foliage | child cluster radius | |
clustering | cluster num max | |
clustering | cluster num min | |
clustering | cluster radiu max | |
clustering | cluster radiu min | |
clustering | clustered | |
collision | collision | |
collision | navmesh cutter | |
collision | walkable | |
placement | avoid towns | |
placement | floating | |
placement | keep upright | |
placement | limit to grass areas | |
placement | max altitude | |
placement | max slope | |
placement | min altitude | |
placement | min slope | |
placement | road avoidance | |
placement | slope align | |
placement | use accurate trace | |
placement | vertical offset max | |
placement | vertical offset min | |
second mesh | leaves alpha threshold | |
second mesh | leaves mesh | |
second mesh | leaves normal | |
second mesh | leaves texture | |
size | max height | |
size | min height | |
visual | alpha threshold | |
visual | grass spot | |
visual | material type | |
visual | mesh | |
visual | normal map | |
visual | normal map 2 | |
visual | specular mult | |
visual | texture map | |
visual | texture map 2 | |
visual | tile X | |
visual | tile Y | |
building type | (Addボタンで選択) | (Object Type:BUILDING から選択) |
meshes | (Addボタンで選択) | (Object Type:FOLIAGE_MESH から選択) |
sounds | (Addボタンで選択) | (Object Type:AMBIENT_SOUND から選択) |
sub grass | (Addボタンで選択) | (Object Type:FOLIAGE_MESH から選択) |
Object Type:「GRASS」
- [Biomes]-[Foliage Layers]-[Grass]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
wind factor | ||
distribution | brightness boost | |
distribution | cap | |
distribution | noise scale | |
distribution | zero cutoff | |
distribution 2 | blackout | |
distribution 2 | blackout noise scale | |
distribution 2 | blackout zero cutoff | |
grass | color map | |
grass | cross quads | |
grass | density | |
grass | grass sprite | |
grass | max altitude | |
grass | max slope | |
grass | min altitude | |
size | max height | |
size | max width | |
size | min height | |
size | min width | |
child grass | (Addボタンで選択) | (Object Type:GRASS から選択) |
Object Type:「MAP_FEATURES」
- [Biomes]-[Map Features]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
General | collision | |
General | distance | |
General | hidden | |
General | mesh | |
General | texture mode | |
Material | alpha threshold | |
Material | local coordinates | |
Material | normal map | |
Material | normal map 2 | |
Material | specular mult | |
Material | texture map | |
Material | texture map 2 | |
Material | tile X | |
Material | tile Y | |
bird attractor | (Addボタンで選択) | (Object Type:WILDLIFE_BIRDS から選択) |
effects | (Addボタンで選択) | |
sounds | (Addボタンで選択) | (Object Type:AMBIENT_SOUND から選択) |
Object Type:「WILDLIFE_BIRDS」
- [Biomes]-[Birds]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
general | distance | |
general | mesh | |
general | scale max | |
general | scale min | |
general | texture | |
movement | circling | |
movement | contour strength | |
movement | flocking | |
movement | ground height | |
movement | ground strength | |
movement | height | |
movement | speed | |
spawn | spawn count | |
spawn | spawn height max | |
spawn | spawn height min |
Object Type:「WEATHER」
- [Biomes]-[Weather]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
affects characters | affect strength | |
affects characters | affect type | |
Audio | rain intensity | |
Audio | wind intensity | |
Dust | dust | |
Dust | dust inside | |
Dust | dust slope | |
Fog | fog color | |
Fog | fog distance max | |
Fog | fog distance min | |
Fog | fog enabled | |
Fog | fog wind max | |
Fog | fog wind min | |
General | effect strength max | |
General | effect strength min | |
General | heat haze | |
General | wetness | |
Sky | clouds density | |
Sky | sky color mult | |
Time of Day | end time | |
Time of Day | start time | |
Wind | wind speed max | |
Wind | wind speed min | |
Wind | wind update limit | |
Wind | wind update time | |
effects | (Addボタンで選択) | (Object Type:EFFECT から選択) |
Object Type:「SEASON」
- [Biomes]-[Weather]-[Seasons]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
Sun | sunlight color | |
Weather | whather strength limit max | |
Weather | whather strength limit min | |
weathers | (Addボタンで選択) | (Object Type:WEATHER から選択) |
Object Type:「BIOME_GROUP」
- [Biomes]-[Spawn Area]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
homeless spawn amount | ||
audio | ambience | |
audio | music | |
General | index | |
nests | nests at fixed markers only | |
nests | num nests | |
resources | farm water usage | |
Weather | acidic ground | |
Weather | acidic water | |
Weather | weather strength multiplier max | |
Weather | weather strength multiplier min | |
arrival dialog | (Addボタンで選択) | |
birds | (Addボタンで選択) | (Object Type:WILDLIFE_BIRDS から選択) |
faction gen | (Addボタンで選択) | (Object Type:FACTION_TEMPLATE から選択) |
homeless spawns | (Addボタンで選択) | (Object Type:SQUAD_TEMPLATE から選択) |
nests | (Addボタンで選択) | (Object Type:TOWN から選択) |
resources | (Addボタンで選択) | (Object Type:ENVIRONMENT_RESOURCES から選択) |
seasons | (Addボタンで選択) | (Object Type:SEASON から選択) |
Object Type:「ENVIRONMENT_RESOURCES」
- [Biomes]-[Resources]フォルダ
グループ | 項目 | 説明 |
Base | Name | |
coverage resources | farming altitude fade | |
coverage resources | farming altitude max | |
coverage resources | farming altitude min | |
coverage resources | farming min | |
coverage resources | water altitude fade | |
coverage resources | water altitude max | |
coverage resources | water altitude min | |
coverage resources | water min | |
farming | arid | |
farming | green | |
farming | swamp | |
resources | carbon mult | |
resources | copper mult | |
resources | farming mult | |
resources | iron mult | |
resources | water mult | |
stone | stone mult | |
stone | stone noise cutoff | |
stone | stone noise zoom |
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