By the Book

ページ名:By the Book

By the Book is a special challenge scenario for Arkham Horror: The Card Game designed to be played with Roland Banks. This scenario can be played as either a standalone scenario or as a side-story inserted into any campaign. In
order to play this scenario, a copy of the Arkham Horror: The Card Game core set is required.

Parallel Investigators

Parallel investigators are alternate, print-and-play versions of investigators from existing Arkham Horror: The Card Game products. These investigators,
along with their advanced signature cards, are fully playable in any scenario or campaign.

Æ When building a Roland Banks deck, you may choose whether to use the original version or the parallel version of both his front side and his back side. Each version has its own advantages and disadvantages.
You can also mix and match the two versions. This means that you can use both original sides, both parallel sides, the original front side and parallel back side, or the parallel front side and original back side.
Æ Regardless of which version of Roland you use, you may also optionally upgrade Roland’s signature cards to his new advanced signature cards (replacing the original versions). These versions are indicated by the Advanced keyword. These are included only as a set—if you choose to upgrade Roland ‘s .38 Special, you must also upgrade Cover Up. Doing so costs no experience, and may be done at any point during a campaign.
However, once this upgrade is made, it cannot be undone unless you are instructed otherwise.

Challenge Scenarios

Challenge scenarios are special print-and-play scenarios that utilize existing products in the Arkham Horror: The Card Game collection, along with additional print-and-play cards, to create new content. These scenarios are designed with certain prerequisites in mind, in order to craft a challenging puzzle-like experience.
The By the Book challenge scenario centers around the investigator Roland Banks, and therefore has the following prerequisites:
Æ Roland Banks must be chosen as one of the investigators when playing this scenario.

Standalone Mode

When played as a standalone scenario, follow the steps for Standalone Mode in the Rules Reference. Refer to the section below for additional setup instructions. When played as a standalone scenario, By the Book has four difficulty modes. Construct the chaos bag with the following tokens:

Side-story (Campaign Mode)
A side-sto
ry is a scenario that may be played between any two scenarios of an Arkham Horror: The Card Game campaign. Playing a side-story costs each investigator in the campaign a certain amount of experience. Weaknesses, trauma, experience, and rewards granted by playing a side-story stay with the investigators for the remainder of the campaign. Each side‑story may only be played once per campaign.
When this scenario is played as a side-story during a campaign, play it as if you are setting up the next scenario in the campaign, with the same chaos bag,weaknesses, trauma, and story assets previously earned.
Investigators can only play By the Book as a side-story if Roland Banks is in the campaign. Playing the By the Book side‑story costs Roland Banks 3 experience, and each other investigator only 1 experience.

Expansion Symbol

The cards in the “parallel investigator” series can be identified by this symbol before each card’s collector number.

Challenge Scenario: By the Book

Red tape is stifling. Ever since you arrived in Arkham, your cases have gotten harder and harder to navigate. You thought you would be tracking down smugglers and mobsters, not imaginary monsters. But the longer your absurd cases remain open, the more you begin to think maybe they aren’t so absurd, after all. And perhaps that means the monsters aren’t imaginary, either.
The Bureau has countless guidelines for handling cases of all sorts, but it is eerily silent on the matter of human sacrifices. So when you were told about the bodies found inside the Black Cave, you weren’t sure where to begin. Questioning the locals and loved ones of the deceased yielded nothing of value. The evidence left behind in the cave was unhelpful, to say the least—offerings and writings proclaiming the
sacrifices to be gifts, along with depictions of a monstrous tree. So you did what you do best: you put your nose to the ground and found the thread connecting all of the deaths.
One man lies at the center of all of the victims: Mr. Damien Grey. The congressman is not from Arkham, has no relatives or loved ones in the area, and is on no committee that would require his presence in town. And yet, he’s been staying in Arkham for the past few months, his purpose unknown. And he is connected to each of the victims through no more than two degrees of separation, which smells fishy to you. Fishier still is the police escort that follows Mr. Grey through town 24/7, despite the fact that there have been no threats on the congressman’s well-being.
You have to get to the bottom of this mystery, and soon. Now you see that damned tree everywhere. More people go missing by the day, and some have even claimed to see goatlike monsters prowling the alleyways. But if Mr. Grey is indeed behind this, you’ll have to be careful. Falsely accusing a politician would certainly spell the end of your career. Time to do what you came to do: dig up the proof, discover the truth, and bring the culprits in for questioning. Every “i” dotted, every “t” crossed.

Proceed to Setup.

Regulation Abilities

Each of the five Directive assets included in this set possesses a “Regulation –”ability, which represents a restriction that Roland must follow during gameplay. “Regulation –” is an abiliy descriptor with no inherent rules. 
Regulation abilities are a subset of constant abilities—they are always active and have no point of initiation. However, some card effects (specifically, Roland’s  effect) refer to regulation abilities by name.

Scenario Setup

Æ Gather all cards from the following encounter sets: By the Book, The Midnight Masks, Agents of Shub-Niggurath, Cult of Umôrdhoth, Chilling Cold, Dark Cult, Nightgaunts, and Striking Fear. Each of these sets except for By the Book can be found in the core set. These sets are indicated by the following icons:
Æ Remove the original scenario reference card from The Midnight Masks encounter set from the game. Use the new scenario reference card provided in the downloadable By the Book encounter set.
Æ Remove the original act and agenda deck from The Midnight Masks encounter set from the game. Build the act and agenda decks using only the new act and agenda cards provided in the downloadable By the Book encounter set.
Æ Remove the Your House location and both copies of the Mysterious Chanting treachery from the game. These cards are not used in this challenge scenario.
Æ Choose one of the two Downtown locations and one of the two Southside locations at random and put them into play. Remove the other versions of Downtown and Southside from the game. Then, put the Northside, Easttown, Rivertown, St. Mary’s Hospital, Graveyard, Miskatonic University, and Arkham Police Station locations into play.
= Each investigator begins play at the Arkham Police Station.
Æ Shuffle the 9 Cultist enemies from the Cult of Umôrdhoth and Dark Cult encounter sets together, then place one of those enemies facedown underneath each location in play, as a conspirator.
= You may optionally decide to gather the cards included in the Return to the Cult of Umôrdhoth encounter set, as well, if your collection includes them. This set is indicated by the icon to the right. If you do, shuffle the 3 cards from this encounter set with the 9 Cultist enemies from above, and remove 3 of the 12 cards at random from the game without looking at them. Then place one of the remaining enemies facedown underneath each location in play, as a conspirator.
Æ Roland Banks begins the game with 1 clue (from the token pool).
Æ Shuffle the 24 remaining encounter cards to build the encounter deck.
Æ You are now ready to begin.

DO NOT READ until the end of the scenario

If no resolution was reached and Roland resigned: Proceed to Resolution 1.

Resolution 1:
 Your evidence presented and the case closed, you return to your typical day-to-day of investigating bootleggers and common criminals. Those responsible for the murders—those you could catch, anyway—are safely behind bars. With the proof you collected, not even Mr. Grey’s extensive influence can pardon their crimes.
But returning to your usual cases has proven difficult. Nagging worries pull at your thoughts. Something compelled Mr. Grey and the others to commit these heinous crimes. To sacrifice human lives in the pursuit of some dark, sinister purpose.
A rot lies beneath the surface of this town like mold hides in the foundations of an old, rotting house. With so much left unknown, how can you be sure the guidelines of the Bureau account for what you’ve seen? What if next time, you have to break the rules to get to the truth
What will you do then?

Æ Roland Banks earns experience equal to the combined Victory X value of each enemy in the victory display.
Æ Each other investigator earns experience equal to the combined Victory X value of each location in the victory display.
Æ If the number of Cultist enemies in the victory display is…
= 4–5, Roland Banks begins the next scenario with 1 additional card in hand.
= 6–7, Roland Banks begins the next scenario with 2 additional cards in hand.
= 8–9, Roland Banks begins the next scenario with 3 additional cards in hand.
= 10, Roland Banks begins the next scenario with 3 additional cards in hand. Choose and remove any non-symbol token from the chaos bag, for the remainder of the campaign.
Æ If Mr. Grey is in the victory display, Roland Banks may either upgrade Roland’s .38 Special to its advanced version, or downgrade the advanced version of Cover Up to its original version.

Resolution 2:
 No amount of procedure or training could have prepared you for the monsters that emerged during your investigation—both the human ones and the literal ones. Despite your best efforts, you were forced to close the case and lay low. Any further involvement might have been the very end of you. Mr. Grey and his goons may never face the proper consequences for their heinous acts.
But at least now you know of the true rot that lies beneath the surface of this town. You’ll be better prepared next time. Rules or no rules.
Æ Roland Banks earns experience equal to the combined Victory X value of each enemy in the victory display.
Æ Each other investigator earns experience equal to the combined Victory X value of each location in the victory display.
Æ Roland Banks must either upgrade Cover Up to its advanced version, or downgrade the advanced version of Roland’s .38 Special to its original version.


 

1.By the Book


シナリオ
神話
簡単 / 標準
 -X。X は victory display の <t>Cultist</t> enemy の数で、最大 5 。
 -2。<t>Cultist</t> enemy があなたと engage している場合、追加の chaos token を公開します。
 -3。あなたと engage している各 <t>Cultist</t> enemy を ready 状態にします。
 -4。失敗した場合、Roland Banks は 1 damageを受ける。

本に従って #32。本に従って #1。

 

By the Book

Scenario

Mythos

Easy / Standard

: -X. X is the number of Cultist enemies in the victory display, to a maximum of 5.

: -2. If a Cultist enemy is engaged with you, reveal an additional chaos token.

: -3. Ready each Cultist enemy engaged with you.

: -4. If you fail, Roland Banks takes 1 damage.

By the Book #32. By the Book #1.

 

ルールに従って - 戻る
シナリオ
ハード / エキスパート

 -X。X は victory display の <t>Cultist</t> enemy の数に 1 を加えた数です。

 -3。<t>Cultist</t> enemy があなたと engage している場合、追加の chaos token を公開します。

 -4。あなたと engage している <t>Cultist</t> enemy をそれぞれ ready 状態にします。

 -5。失敗した場合、Roland Banks は 1 damageを受ける。

 

 

By the Book - Back

Scenario

Hard / Expert

: -X. X is 1 plus the number of Cultist enemies in the victory display.

: -3. If a Cultist enemy is engaged with you, reveal an additional chaos token.

: -4. Ready each Cultist enemy engaged with you.

: -5. If you fail, Roland Banks takes 1 damage.

 

2.A Covert Conspiracy
アジェンダ。ステージ 1

 グレイ氏は友人の多い権力者です。彼を刑務所に入れるのは困難でしょう。

 <for> Weakness ではない <t>Cultist</t> enemy されるとき: 代わりに、その enemy の残り health を 1 になるまで damage を回復します。

 <for> Rorand Banks が倒された場合: <b>(→R2)</b> に進みます

 <act> : <b>Resign</b>。期限に遅れたくないので、事件を終了します。

 

A Covert Conspiracy

Mr. Grey is a powerful man with a lot of friends. Getting him behind bars is going to be tricky.

Forced - When a non-weakness Cultist enemy would be defeated: Heal damage from that enemy until it has 1 remaining health, instead.

Forced - If Roland Banks is defeated: Proceed to (→R2)

Resign. You don't want to miss your deadline, so you close the case.

 Sasha Jones

By the Book #33. By the Book #2.

 

ミスター グレイ
腐敗した政治家

ヒューマノイド。カルト信者。エリート。

神話
戦闘: 3。体力: 3。回避: 2。

ダメージ: 1。恐怖: 1。

<Spa> Roland Banks と Engaged する

Hunter. Mr. Grey gets +2  health.

<for> Mr. Grey が探索者を攻撃した後: その探索者は encounter deck の一番上のカードを引きます。

勝利 1。
「あなたの死はもっと大きな目的に役立つという考えに慰めを見出せ。」
マイケル コッホ
バイ ザ ブック #33。バイ ザ ブック #2。
画像なし
画像なし

 

 Mr. Grey

Corrupt Politician

Enemy

Humanoid. Cultist. Elite.

Mythos

Fight: 3. Health: 3. Evade: 2.

Damage: 1. Horror: 1.

Spawn - Engaged with Roland Banks.

Hunter. Mr. Grey gets +2  health.

Forced - After Mr. Grey attacks an investigator: That investigator draws the top card of the encounter deck.

Victory 1.

"Take comfort in the idea that your death serves a much greater purpose."

 Michael Koch

By the Book #33. By the Book #2.

No image

No image

 

3.Your Deadline Nears
アジェンダ。ステージ 2

神話
破滅: 8。手がかり: –
 上司が調査をやめるよう圧力をかけています。グレイ氏の影響力であることは間違いありません。一方、彼と彼の手下たちは、あなたをこっそりと、そして永久に排除するために全力を尽くしています。

 <for> Weakness ではない <t>Cultist</t> enemy が倒されるとき: 代わりに、その enemy の残り health が 1 になるまで damage を回復します。

 <for> Rorand Banks が倒された場合: <b>(→R2)</b> に進みます

 <act> : <b>Resign</b>。期限に遅れたくないので、事件を終了します。

 

 

Your Deadline Nears

Agenda. Stage 2

Mythos

Doom: 8. Clues: –

Your superiors are pressuring you to drop your investigation. Mr. Grey's influence, no doubt. Meanwhile, he and his lackies are doing everything in their power to quietly remove you from the equation, once and for all.

Forced - When a non-weakness Cultist enemy would be defeated: Heal damage from that enemy until it has 1 remaining health, instead.

Forced - If Roland Banks is defeated: Proceed to (→R2)

Resign. You don't want to miss your deadline, so you close the case.

 Sasha Jones

By the Book #34. By the Book #3.

 

Time Has Run Out
議題
 「それだけでは十分ではない」と上司があなたを叱ります。「申し訳ないが、私にはあまりにも不自然すぎて信じられない。私が信じなければ、裁判所も信じないだろう。正直に言って、カルト?人身御供?」
あなたは歯を食いしばり、集めた無数の書類と証拠に手を叩きつけます。すべてそこにあります、とあなたは主張します。
「何週間も経っているのに、本当の訴訟はない。状況証拠のナンセンスがたくさんあるだけだ」と彼は言い逃れます。「それに、グレイ氏はこのコミュニティの要だ。こんな非難で彼をけなすなんて…」彼の声にあなたに対する嘲りの兆しが表れています。彼はグレイの給料をもらっているのか?それとももっと悪いのか?どちらにしても、議論しても何も解決しないことは明らかです。大騒ぎするよりましだとあなたは知っています。アーカムで変化を起こしたいなら、頭を下げて自分のやり方で物事を進めなければなりません。


Victory display の <t>Cultist</t> enemy をゲームから取り除く (可能な場合、Mr. Grey も)。

(→R1)。

 

Time Has Run Out - Back

Agenda

"It's not enough," your superior scolds you. "I'm sorry, but it's just too contrived for me to believe. And if I don't believe it, the courts won't, either. I mean, honestly. Cults? Human sacrifices?"
You grit your teeth and slam your hand down on the myriad documents and evidence you've collected. It's all there, you insist.
"It's been weeks and you don't have a real case here. Just a lot of circumstantial mumbo-jumbo," he deflects. "And besides, Mr. Grey is a cornerstone of this community. That you would disparage him with these accusations..." The hint of derision towards you in his voice gives him away. Is he on Grey's payroll? Or worse? Either way, it's clear arguing won't get you anywhere. You know better than to make a fuss. You'll have to keep your head down and do things your own way if you want to make a difference in Arkham.

Remove a Cultist enemy in the victory display from the game (Mr. Grey, if able).

(→R1).

 

4.Capture the Conspirators

 犠牲の背後にいる犯人を倒すには、法廷で証拠を示さなければなりません。これは正々堂々と行う必要があります。

<fre> 探索者はグループで 1 <per> の clues を消費します: あなたの location にある裏向きの conspirator を裏返し、あなたと engage 状態で場に出します。

 <fre>1 resource を消費します: あなたと engage している <t>Cultist</t> enemy を exhaust 状態にする ( engage は維持されます)。この能力をトリガーできるのは Roland Banks だけです。

 <obj> できるだけ多くの conspirators と交渉します。Victory display に 10 <t>Cultist</t> enemies がいる場合、前進します。

 

Capture the Conspirators

Taking down the culprits behind the sacrifices can only be done with proof, in a court of law. You'll have to do this fair and square.

 The investigators spend 1 [per_investigators] clues, as a group: Flip over a facedown conspirator at your location and put it into play engaged with you.

 Spend 1 resource: Exhaust a Cultist enemy engaged with you (it remains engaged). Only Roland Banks may trigger this ability.]

Objective - Parley with as many conspirators as you can. If 10 Cultist enemies are in the victory display, advance.

 Romana Kendelic

By the Book #35. By the Book #4.

 

Secrets Uncovered
 グレイ氏は独房の端から端まで歩き回り、鉄格子の後ろからあなたを睨みつけます。「バンクス捜査官、後悔することになるだろう」とグレイ氏は怒鳴ります。「これが終わったら、私の慈悲を乞うことになるだろう」
あなたは丁寧にグレイ氏に、連邦捜査官を脅すのは重罪だということを思い出させます。
「あなたのような者より恐ろしいものがある」とグレイ氏は答え、負けたように独房の隅に倒れ込みます。
真犯人は鉄格子の中にいますが、殺人の陰謀者たちを助けた彼の本当の目的がまだわかりません。いったい何が人をこれほど多くの人の命を奪うように駆り立てるのでしょうか? あなたにはわかりませんが、あなたはそれを解明するつもりです。
(→R1)

 

 

Secrets Uncovered - Back

Act

Mr. Grey paces the length of his cell, glaring at you from behind the bars. "You're going to regret this, Agent Banks," he snarls. "You'll be begging for my mercy when this is over."
You politely remind Mr. Grey that threatening a federal agent is a felony.
"There are worse things to be afraid of than the likes of you," he replies, before slumping into the corner of his cell, defeated.
The true culprit is behind bars, but you still don't know what his real purpose was in aiding the conspirators behind the murders. What could possibly compel one to take the lives of so many? You don't know - but you intend to find out.

(→R1)

 

アーカム警察署 - 裏
場所
アーカム警察署はリバータウン、ダウンタウン、イーストタウンとつながっており、その逆も同様です。

エンゲル保安官と他の警官たちはあなたの疑惑を否定したため、あなたは自分で殺人事件の捜査に出発します。

 

 

Arkham Police Station - Back

Location

Arkham Police Station is connected to Rivertown, Downtown, and Easttown, and vice versa.

With Sheriff Engel and the rest of the officers dismissive of your suspicions, you set off to investigate the murders yourself.

 

アーカム警察署
場所

アーカム。

神話
シュラウド: 4。手がかり: 2​​。
アーカム警察署はリバータウン、ダウンタウン、イーストタウンとつながっており、その逆も同様です。

: つながっている場所に移動します。

この場所で弱点のないカルティストの敵を選択し、その残り体力に等しい手がかりを消費します: 交渉。その敵を勝利ディスプレイに追加します。

ヨアン・ボワソネット
By the Book #36。By the Book #5。

 

Arkham Police Station

Location

Arkham.

Mythos

Shroud: 4. Clues: 2.

Arkham Police Station is connected to Rivertown, Downtown, and Easttown, and vice versa.

: Move to a connecting location.

 Choose a non-weakness Cultist enemy at this location and spend clues equal to its remaining health: Parley. Add that enemy to the victory display.

 Yoann Boissonnet

By the Book #36. By the Book #5.

 

アーカム警察署
場所

アーカム。

神話
シュラウド: 4。手がかり: 2​​。
Arkham Police Station は Rivertown、Downtown、Easttown と conected されていて、その逆も同様です。

 <fre> : Connecting location に移動します。

 <fre> この location で weakness ではない <t>Cultist</t> enemy を選択し、その残り health に等しい clues を消費する: <par>。その enemy を victory display に追加します。

 

 

Arkham Police Station
Location

Arkham.

Mythos
Shroud: 4. Clues: 2.
Arkham Police Station is connected to Rivertown, Downtown, and Easttown, and vice versa.

: Move to a connecting location.

 Choose a non-weakness Cultist enemy at this location and spend clues equal to its remaining health: Parley. Add that enemy to the victory display.

 Yoann Boissonnet
By the Book #36. By the Book #5.

 

アーカム警察署 - 裏
場所
アーカム警察署はリバータウン、ダウンタウン、イーストタウンとつながっており、その逆も同様です。

エンゲル保安官と他の警官たちはあなたの疑惑を否定したため、あなたは自分で殺人事件の捜査に出発します。

 

Arkham Police Station - Back

Location

Arkham Police Station is connected to Rivertown, Downtown, and Easttown, and vice versa.

With Sheriff Engel and the rest of the officers dismissive of your suspicions, you set off to investigate the murders yourself.

 

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