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このページでは、Fallout 4(Falloutシリーズ最新作)におけるkeyをすべて掲載しています。 |
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The four key models
Keys in Fallout 4 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed.
Dead | Only found if the NPC in question is dead. |
Received through dialogue or as part of a quest; not in the NPC's normal or death inventory. | |
(Icon_dialogue.png) | In the NPC's inventory but can also be received through dialogue or as part of a quest. |
Name is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong. |
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Abbot's house key (DmndAbbotKey) | Abbot's house | Abbot (pick pocket) | 000e45ff | |
Airport facilities key (DN165_AirportFacilitiesKey) | Boston Airport ruins facilities | Initiate Clarke | 000c3096 | |
All Faiths chapel key (DmndChapelKey) | 0006358a | |||
Amphitheater key (MS09AmphitheaterKey) | Side office door in Charles View Amphitheater | Pickpocketed from Brother Thomas | 0007fbb5 | |
ArcJet lab password (DN017_PrototypeLabPassword) | Opens lab door in ArcJet Systems | Lab control terminal on ArcJet Systems's main floor | 0011c4eb | |
ArcJet project manager's password (DN017_ArcJetProjectManagerTerminalPassword) | Project manager terminal in Arcjet Engine Core | 001f3ca8 | ||
Arturo's house key (DmndArturoKey) | Arturo's house | Arturo Rodriguez and Nina Rodriguez | 00064129 | |
Atomatoys developer's password: Marlene (DN154_AtomatoysHQArlenPassword) | Development lab (access) terminals in Wilson Atomatoys Corporate HQ | 00118b0d | ||
Atomatoys security office password (DN154_AtomatoysHQSecurityPassword) | Security terminal in Wilson Atomatoys Corporate HQ | Wilson Atomatoys Corporate HQ | 00117f98 | |
Back storage key (Cambridge04Key) | Opens the back storage room of an unmarked store east of Collegiate administration building | Found in the upper floor of that same unmarked store on a desk near a terminal | N/A | 001660e1 |
Back storage key (DN156_StarlightWorkshopKey) | Storage shed containing workshop | Footlocker on top of Starlight Drive In movie screen | 0001d0fc | |
Barney's key (DN083_BarneysKey) | Locked back room in the Rook family house basement. | Barney Rook | 000d2c86 | |
Big John's safe key (DN008SafeKey) | Safes in Big John's salvage | In the shelter under the blue train car in Big John's salvage yard. | 0019290e | |
Blood clinic key (DN056_GreaterMassBloodClinicKey) | ? | Three spread throughout the Greater Mass blood clinic | 00094c1b | |
Blood clinic password (DN056_GreaterMassPassword) | Locked room in the Greater Mass blood clinic with a Massachusetts Surgical Journal | Inside a novice locked terminal on the ground floor, close to the south-west side door entrance. | 0010c476 | |
Boston mayoral shelter bathroom key (DN010BathroomKey) | Bathroom door in the Boston mayoral shelter | In West Everett Estates -- within a dresser next to a crib in the blue house by the entrance. Boston mayoral shelter in a dresser next to a terminal, same level as the bathroom | 0006a339 | |
Boston mayoral shelter safe key (DN010BossSafeKey) | Safe in Boston mayoral shelter. | In a suitcase found in a storage room upstairs. | 0015f723 | |
Cabot house key (CabotHouseExteriorKey) | Rooms in Cabot House | Given at the entrance | Special Delivery | 000495d5 |
Cambridge Police Station key (DN130CambridgePDKey) | Doors in the Cambridge Police Station | 001097e3 | ||
Cambridge Police Station safe key (DN130CambridgePDSafeKey) | A safe in the Cambridge Police Station | Cambridge Police Station | 0003c43d | |
Campbell's safe password (DN088_SafePassword) | A safe in University Credit Union | University Point, Sedgwick Hall - from the main double door entrance go through a broken hole in the wall on your right (south), before the corridor. In this small room, on the left hand side (east) there is the 'Student Records' terminal with the password. | 0008c3fe | |
Captain Wes' safe key (DN052_GNNBossKey01) | Opens a safe behind the desk inside the Gunners plaza recording studio. | Captain Wes | 001a7122 | |
Captain's quarters key (MS11CaptainsQuartersKey) | Ironsides' cabin on the USS Constitution | Ironsides | Last Voyage of the U.S.S. Constitution | 000bb7b3 |
Casey's key (DN094Key) | Opens door to "Casey's Office" in Nahant Oceanological Society facility near key location | Found on a semi sunken boat off the coast near Nahant Oceanological Society. | 00080172 | |
Catherine's key (DN120_SafeKeyCats) | Opens Catherine's safe in her room | Sandy Coves Convalescent Home, by her cat bowls | 00194372 | |
Cell key (DN001_BADTFLCellKey) | Cell door in the BADTFL regional office | In the file cabinet (next to terminal on desk) in the chief's office | 000feccd | |
Cell key (DN034_CellKey) | Cell doors on the top floor of the East Boston Preparatory School | On a desk on the top floor of the East Boston Preparatory School | 001d1cdd | |
Chief's key (DN001_BADTFLCheifOfficeKey) | Opens Chief's office in BADTFL Regional Office | Novice locked door, bathroom within BADTFL Regional Office | 00043b4c | |
Choice Chops key (DmndChoiceChopsKey) | Door to Polly's house/Choice Chops and meat locker | In possession of Polly | 00063597 | |
Church safe key (GlowingSeaPOIDB02Key) | Opens safe on the top floor of Hopesmarch Pentecostal Church | Lying on the ground on the Hopesmarch Pentecostal Church's top floor, near a ham radio | 00191671 | |
Clarke's personal key (BoSM02_InitiateClarkeKey) | Footlocker in Clarke's sleeping quarters on the Prydwen | Clarke | Duty or Dishonor | 00166a83 |
Codman residence key (DmndCodmanKey) | Codman residence | Clarence & Ann Codman (pickpocket) | 0006a678 | |
College Square Station key (DN059_StationKey) | Opens the door found in the same room. | College Square Station, ground level in the subway's storage room (West side) on a desk. | 0019b233 | |
Compound key (MS17CompoundKey) | Compound door in Covenant | Manny and Tach Blythe | Human Error | 000f2865 |
Cooke residence key (DmndCookeKey) | Cooke residence | Henry Cooke, Paul Pembroke/Malcom Latimer during The Marowski Heist | 0006a67f | |
Corvega safe key (DN024_CorvegaSafeKey) | Safe in Corvega assembly plant. Below Jareds hideout, behind wall piece with "Keep out" written on it | Jared in Corvega assembly plant | 000d3c60 | |
Corvega storage key (DN024_StorageKey) | Storage space in Corvega assembly plant, ground level | Gristle during the deathclaw fight | 000d3c71 | |
Covenant house key (CovenantBarracksKey) | Locked houses in Covenant | Carried by most residents | Human Error | 000e928d |
Covenant office key (CovenantOfficeKey) | Covenant office (house on the east side) | Jacob Orden and Brian Fitzgerald, in a desk inside the office | 000890c2 | |
Covenant shop key (CovenantShopKey) | Penny Fitzgerald's shop | Penny Fitzgerald, Patricia Montgomery. Also in Penny's cash register | 000890c3 | |
CPL Director's key (DN015_DirectorsOfficeKey) | Double doors upstairs leading to The Director's office. | Molly in Cambridge Polymer Labs. (Pickpocket or wait until quest completion) | 0002cdc6 | |
Croup basement key (DN027_CroupKey02) | The Croup Manor basement. | In a dresser in the advanced locked bedroom on the manor's top floor | 000a0702 | |
Croup bedroom key (DN027_CroupKey01) | The bedroom in Croup manor. | In a novice locked desk on the 2nd floor of Croup manor. | 000a0701 | |
Daisy's house key (GoodneighborDaisyKey) | Daisy | 000e1ac9 | ||
Diamond City jail key (DmndSecurityJailKey) | Diamond City security or desk inside office | Jail cell in Diamond City security security office | The Big Dig | 0011e4b5 |
Diamond City Radio key (DmndRadioKey) | Diamond City Radio | Travis Miles | 000644eb | |
Diamond City Surplus key (DmndSurplusKey) | Myrna's house | Myrna | 000c8661 | |
Doc Crocker's house key (DmndCrockerKey) | Doc Crocker's house | Doc Crocker (Pickpocket) or looted from his body during The Disappearing Act | 0006aa70 | |
Doctor Amari's lab key (GoodneighborAmariLabKey) | 000e1ad1 | |||
Doctor Sun's house key (DmndSunKey) | Doctor Sun's house | Doctor Sun | 00020b90 | |
Drinkin' Buddy password (DN137_ShamrockTerminalKey) | Access to Buddy's terminal | Shamrock Taphouse, next to Drinkin' Buddy's pod. | 0019900e | |
Dugout Inn key (DmndDugoutKey) | Dugout Inn | Scarlett, Vadim Bobrov, Yefim Bobrov | 000e4510 | |
Dunwich Borers key (DN033_Key) | Dunwich Borers interior door | Inside the quarry, on a dead raider next to the door that it opens. | 00044ad0 | |
Eager Ernie's key (DN035_EasyCityDownsKey) | The clubhouse terminal located on the ground floor of Easy City downs commentator's building. Also opens a door and a safe. | Eager Ernie's corpse or on his triggerman. | 000ef46e | |
Eager Ernie's password (DN035_EasyCityDownsPassword) | Allows access of master control terminal at Easy City Downs located in the commentator's building. Also for repair shop- and robot control terminal. | Eager Ernie | 0013cb54 | |
Earl Sterling's house key (DmndEarlKey) | Earl Sterling's house | Earl Sterling, Vadim Bobrov | The Disappearing Act | 0002f800 |
Edward's safe key (DN120_SafeKeyBooks) | Opens Edward's safe in his room | Sandy Coves Convalescent Home, behind his typewriter | 00194371 | |
Edwin's key (DN021_EdwinsKey) | A safe in the house by the pier. | Chestnut Hillock Reservoir, in the water under the pier, near the house with flickering lights. It's inside a cooler box, beside a corpse. | 0007e609 | |
Emogene Cabot's password (CabotHouseEmogenePassword) | Access to terminal in Cabot House | Emogene Cabot | 001e97b9 | |
Ethel's safe key (DN120_SafeKeyPaintings) | Opens Ethel's safe in her room | Sandy Coves Convalescent Home, beneath her paintbrush | 00194373 | |
Evans Way Cul-de-Sac key (Fens_EvansWayKey) | Three doors allowing access to Evan's Way. | On the body of ones of the raiders in Evan's Way, the unmarked raider camp west of Boston Police rationing site. | 001b4bc1 | |
Evidence locker key (DN001_BADTFLEvidenceLockerKey) | Evidence locker room in BADTFL regional office | In the chief's safe in the BADTFL regional office, same room as the Guns and Bullets | 00043b53 | |
Fallon's basement key (DmndFallonsKey) | Fallon's Basement | Becky Fallon | 000644d4 | |
Fallon's storage key (DN005_StorageKey) | Opens all safes inside the secret room in Fallon's department store | On the bottom floor of the east side of the building, behind a counter you will see a Raildroad sign pointing up. Next to that sign is a button that will open a secret cache with a toolbox containing the key. | 0019fdf4 | |
Faneuil Hall cashier's key (DN039_FaneuilHallCashiersKey) | Wall safe and a door in Faneuil Hall | Faneuil Hall. Once inside, go down the stairs and turn left. Ahead to the left is a small room with tyres and the key on a cabinet. | 00197471 | |
Federal ration stockpile password (DN040_TerminalPassword) | Storage lockup terminal in the Federal ration stockpile | Red Tourette | 001a458e | |
Fiddler's Green trailer key (DN098TrailerKey) | The sliding door of a locked trailer at Fiddler's Green Trailer Estates | In the office's novice locked safe, which can be opened with the terminal next to it. | 001d038e | |
First Mate's password (DN158_FirstMatePassword) | Bulkhead terminal on the Yangtze | On First Mate | 001b48ac | |
Fort Hagen armory password (DN057_TerminalPassword) | Access to the armory terminal in Fort Hagen Command Center | In a toolbox, next to the Nuka Cola Quantum in the red lit passageway across from the cafeteria. | 00099d3e | |
Fort Hagen key (DN057_FortHagenCommandKey) | ? | 00099770 | ||
Fort Strong key (DN046_FortStrongKey) | A safe and a door | Fort Strong armory, in General Brock's desk, in the southwest corner of the ground floor, behind a novice level locked door. | 000423fa | |
Four Leaf security password (DN047FourLeafSecurityPassword) | ? | 001793dd | ||
Fred Allen's password (GoodneighborFredAllenPassword) | Gives access to his terminal. | Fred Allen and located in his room in Hotel Rexford's basement, under the stairs. | 001c3af8 | |
Galleria DMS override password (DN049_DirectorTerminalPassword) | Accesses The Director's override terminal in his office at General Atomics Galleria | On the Supervisor's terminal in Back Alley Bowling | 000ff17e | |
Galleria outlet workroom key (DN049_GeneralAtomicsOutletKey) | Opens the General Atomics Outlet backroom door. | In the store's cash register | 001a8981 | |
Galleria supervisor's password (DN049_SupervisorTerminalPassword) | Accesses terminal in Back Alley Bowling | On a skeleton in The Director's office (giant Mister Handy) | 0015de98 | |
Gerald's barricade key (DN088BarricadeKey) | Opens Gerald's barricade door, inside University Point building | Found in building upstairs room to the left, under the counter by Gerald's terminal | 0008e59b | |
Gerald's vault password (DN088_VaultPassword) | ? | 001d83a5 | ||
Gift shop key (DN147_SafeKey) | Opens safe and the gift shop basement at Walden Pond | On Walter | 000f10dc | |
Given's supply key (DN011CuratorKey) | ? | 00091f9a | ||
Gladys's room key (DN120_ResidentKey) | Opens Gladys' room in Sandy Coves Convalescent Home | Found in the possession of front desk attendant (a named Mister Handy) in the lobby. | 0011b473 | |
GNN recording room key (DN052_GNNKey01) | Recording room at the Gunners plaza's basement | Found on the Gunners Ryder and Cruz | 001a535f | |
Greenetech Genetics password (DN009_TerminalPassword) | Greenetech Genetics, accesses terminal that unlocks the top floor room holding K1-98. | On the top floor, in the red toolbox. | 0016fb8b | |
Gwinnett Brewery password (DN135_GwinnettBreweryKey) | Access to brewery terminal | Found in Gwinnett restaurant, on a desk near a chemistry station on the second floor in the area with the large brewing vats. | 0004ebda | |
HalluciGen key (DN102_HalluciGenKey) | Opens 3 doors in HalluciGen, Inc. and the north exit | In a steamer trunk near the north exit to Esplanade. | 00088d05 | |
HalluciGen master password (DN102_HalluciGenPassword) | 000ff378 | |||
Hancock's strongroom key (MS16StrongroomKey) | Hancock's strongroom in the NH&M Freight Depot | Found on the dead body of Fahrenheit while choosing to stay with Bobbi No-Nose | The Big Dig | 0012b899 |
Hardware Town storage key (DN058StorageKey) | The storage room (has a safe) in Hardware Town | Second floor near warehouse staircase, in room with green steamer trunk. Key is on desk next to Picket Fences | 0019c545 | |
Hawthorne residence key (DmndHawthorneKey) | Hawthorne residence | Hawthorne and Eustace Hawthorne | 0006a684 | |
Haymarket Mall key (DNFinancial07_HaymarketMallKey) | Congress Street garage (connection from Haymarket Mall | One of the raiders on level 2 of the mall (northeast room) | 001b4a9c | |
Henri's terminal password (DN166HenriPassword) | Access to terminal at the Sentinel site | Carried by Brother Henri | Liberty Reprimed | 0014404c |
Home Plate key (DmndPlayerHouseKey) | Home Plate | Sold by Geneva in Diamond City | 00141946 | |
Hotel registry password (GoodneighborHotelRexfordPassword) | Hotel Rexford's registry | On Clair Hutchins, and under her counter in the lobby | 001c3af0 | |
Hubris Comics office key (DN160_HubrisComicsOfficeKey) | Hubris Comics office on the third floor | On the second floor in a corner room, in the desk with the Manager's terminal on it. Another copy is underneath a desk by the Manager's door. | 0018ac49 | |
Hubris Comics storeroom key (DN160_HubrisComicsStoreroomKey) | Opens storeroom and the wall safe in Hubris Comics | In the right cash register on the counter. | 0018ac3d | |
Hydroponics key (InstM03HydroponicsKey) | A House Divided | 000c16ff | ||
Hydroponics key (InstM03HydroponicsKeyFake) | 000f5d88 | |||
Installation K-21B key (DN041_ShackKey) | Federal surveillance center K-21B | Bill Stevens's suitcase within the abandoned shack. | 00100289 | |
Intel room key (DN140_IntelRoomKey) | Intel room at USAF Satellite Station Olivia. Room can also be unlocked via terminal upstairs. | Located in the station's basement, in an instrument case | 0006e46c | |
Irish Pride key (DN067_SidedoorKey) | A door in Irish Pride Industries shipyard | Rory Rigwell | 000431e0 | |
Irma's terminal password (GoodneighborIrmaPassword) | Gives access to her terminal in the Memory Den | Irma, and on the floor next to the dresser in her bedroom. | 001c3afe | |
Jack Cabot's key (ParsonsMasterKey) | Parsons State Insane Asylum doors | Jack Cabot | The Secret of Cabot House | 000195b5 |
Jacob's password (MS17OfficeTerminalPassword) | Office building in Covenant | Dormitory in Doctor Patrica's office | Human Error | 000e929c |
Jacob's password (DN066_ExecTermPassword) | Jacob's terminal in his office in Covenant | In his house on the nightstand, next to his bed. | Human Error | 001965f8 |
Jamaica Plain archives key (DN070_JamaicaPlainArchivesKey) | Opens the Jamaica Plain Town Hall basement door | On Ken Standish's body, found in Jamaica Plain and one in the basement | Find the Treasures of Jamaica Plain | 000e9bb4 |
Jamaica Plain mayor's password (DN070_JamaicaPlainPassword) | Gives access to the mayor's terminal and treasures access terminal. | On Sal, a destroyed building at Jamaica Plain | Find the Treasures of Jamaica Plain | 00111829 |
Jamaica Plain town hall key (DN070_JamaicaPlainTownHallKey) | Jamaica Plain Town Hall basement | Carl Everett | Find the Treasures of Jamaica Plain | 0005c7ef |
Joe's Spuckies basement key (DN003AndrewStationKey) | Trapdoor to Joe's Spuckies sandwich shop (Commonwealth) | Outer west area of Andrew station, in a small theater, up the stairs (Southie Speakeasy) | 0018443a | |
John and Jessica's house key (DmndJohnKey) | John and Cathy's house (part of Kathy & John's Super Salon) | John and Cathy | 0006a69d | |
Kellogg's house key (DmndKelloggKey) | Kellogg's house | Diamond City, leveled-lock safe in Mayor McDonough's office. Also found on McDonough himself, given by Geneva and in her desk. Also found in searchable stadium chairs below the path to his house.[needs confirmation] | Getting a Clue | 000f7eec |
Kellogg's terminal password (DN057_KelloggTerminalPassword) | Gives access to his terminal in the Fort Hagen Command Center | On Conrad Kellogg | Reunions | 000a02d8 |
KL-E-0's house key (GoodneighborKleoKey) | ? | 000e1acb | ||
Lab access password (DN143LabAccessPassword) | Vault 75 | 000be131 | ||
Latimer residence key (DmndLatimerKey) | Latimer residence | Malcom Latimer and Nelson Latimer | 0006a68e | |
Libertalia password (Inst301LibertaliaPassword) | Accesses terminal on the ship, opens a safe. | Gabriel | 001291bf | |
Library key (DN020_ChelseaLibraryKey) | Doors in Shaw High School | In Principal Tanner's desk | 00043e24 | |
Library storage room key (DN011StorageKey) | Boston Public Library storage room | On the desk, near curator Given's terminal (west on the local map). | 00100d9f | |
Longneck Lukowski's key (DN079_CanneryKey) | A door in Longneck Lukowski's Cannery | Theodore Collins | 0003efb6 | |
Lucia's personal key (BoSM02_KnightLuciaKey) | Lucia's footlocker in her sleeping quarters on the Prydwen | Knight Lucia, or Clarke's footlocker in his sleeping quarters. | Duty or Dishonor | 00166a75 |
Lynn Woods chest key (DN080_BossChestKey) | A steamer trunk in Lynn Woods | On a settler at the top of the siren tower | 0006a134 | |
Mahkra facilities key (DN081_MahkraFacilitiesKey) | Mahkra Fishpacking security gate and a door | On a dead raider hanging out of a storage bunker at the right side of the plant | 0019e054 | |
Margaret's safe key (DN120_SafeKeyPlants) | Opens Margaret's safe in her room | Sandy Coves Convalescent Home, under her fertilizer | 00194374 | |
Mass Fusion executive lab password (DN084_ExecutivePassword) | Executive research lab terminal | Mass Fusion executive suite, balcony desk | Mass Fusion | 000b4685 |
Mass Fusion labs key (DN084_DevLabKey) | Adjacent chamber (room with hole in floor) | Mass Fusion building, room north of the Lobby, on a desk | Mass Fusion | 0009dbaa |
Mass. Pike tunnel password (DN107_TunnelPassword) | Mass Pike Tunnel storage room, next to Det. Perry's holotape | Terminal in the tunnel's storage room | 000639d9 | |
Medford Operating Theater key (DN089OperatingTheaterKey) | The operating theater door and another door in Medford Memorial Hospital | In a flat orange instrument case on top of the desk at a nurse's station, east side of the 2nd floor. | 0007dd7d | |
Memory Den key (GoodneighborMemoryDenKey) | A door in the Memory Den | Irma | 000e210d | |
Moe Cronin's house key (DmndMoeKey) | Moe Cronin's house | Moe Cronin | 0006aa74 | |
Monsignor Plaza key (CambridgeMonsignorKey) | Opens door in Monsignor Plaza back to Cambridge | On the counter of the Slocum's Joe shop southwest on the local map, third floor | 00227814 | |
Mortimer's safe key (DN120_SafeKeyBoats) | Opens Mortimer's safe in his room | Sandy Coves Convalescent Home, in his favorite boat model | 00194370 | |
Museum balcony key (ConcordMuseumBalconyKey) | 0005bace | |||
Museum of Witchcraft key (DN144SalemWitchMuseumKey) | 00160b47 | |||
National Guard officer's password (DN096_OfficerPassword) | Barracks access terminal downstairs in National Guard recruitment office | Upstairs in National Guard recruitment office | 0007053c | |
Neponset cabin key (DN097_NeponsetKey) | Cabin on Neponset Park | Charles Dieter Jr., under a bridge east of Quincy Quarries | 000fb263 | |
Office key (KendallHospitalKey) | Shack door in Kendall Hospital | Kendall Hospital, on a table in a shack type room, map center | 0022c86b | |
Overseer access password (DN143OverseerAccessPassword) | ? | Vault 75 | 000be152 | |
Overseer door password (MQ104OverseerPassword) | Vault 114 door terminal | Dino | 001b2f98 | |
Overseer residence key (DN143OverseerRoomKey) | Vault 75 sliding door | ? | 000d8d3e | |
Overseer safe key (DN143OverseerSafeKey) | Two safes in Vault 75 | In the room just off of the overseer's room | 000d8d3f | |
Overseer's room key (Vault81OverseersRoomKey) | Sliding door in Vault 81's overseer's room | Jacob Forsythe and Gwen McNamara | 001103a1 | |
Pembroke residence key (DmndPembrokeKey) | Pembroke residence | On Paul, Darcy and Pete | 000644df | |
Pickman's key (DN101_PickmanKey) | A safe behind a painting on the Pickman Gallery ground floor. Also opens a door and a ladder exit. | Pickman | 0008a838 | |
Poseidon Energy key (DN103_MasterKey) | Opens front door and roof in Poseidon Energy | Cutty | 001b06f3 | |
Poseidon Reservoir safe key (DN104_PoseidonReservoirKey) | Poseidon Reservoir safe and nearby tool case | Poseidon Reservoir, in a corner in the west section behind a large pipe | 0006c19c | |
Principal's office key (DN020_ChelseaPrincipalKey) | Principal Tanner's office and his desk in Shaw High School | Rusty's lunch, located on a second floor classroom. | 00043f72 | |
Prydwen armory key (PrydwenArmoryKey) | Security gate on the Prydwen main deck | Brotherhood Knight-Captain | 0023e372 | |
Publick Occurrences key (DmndPublickKey) | 000644ea | |||
Radioactive containment password (DN015_RadContainmentPassword) | Isotope containment terminal in Cambridge Polymer Labs C5 room | Cambridge Polymer Labs, holotape in C3 room | 0017660b | |
Raider atrium key (DN170_AtriumKey) | Door in Massachusetts State House | Raider base in Massachusetts State House, in a metal box in the enclosed area behind a turret. | 001c3fb1 | |
Railroad HQ key (RRHQKey) | Railroad HQ | Desdemona | 0017fc7b | |
Randall's safe key (DN120_SafeKeyWildlife) | Opens Randall's safe in his room | Sandy Coves Convalescent Home, under the mounted deer head. | 00194375 | |
Reactor terminal password (DN136_ReactorTerminalPassword) | Terminals in the Institute's reactor. | Z4K-97B and A-2018 | The Nuclear Option | 001e1da5 |
Recon bunker access code 429A (BoSM01_ReconBunkerThetaPassword) | Terminal at Recon bunker Theta | ? | The Lost Patrol | 000827c9 |
Salem basement key (MS05BSalemUpstairsKey) | 0016d40b | |||
Saugus roof key (DN121_SaugusKey) | Saugus Ironworks' roof | Slag and Jake Finch | Here There Be Monsters | 001443d3 |
Scara's terminal key (ScaraTerminalKey) | Gives access to Professor Scara's terminal in the Science! Center, Diamond City | Dropped by Doctor Duff on her death. | 0019b17d | |
Schoolhouse key (DmndSchoolhouseKey) | ? | 0006a63d | ||
Science! Center key (DmndScienceCenterKey) | Science! Center | Duff and Professor Scara | 0006a641 | |
Security override password (InstM03SecurityOverridePassword) | Bioscience terminal and Bioscience security terminal in the Institute Bioscience. | Lawrence Higgs | A House Divided | 0013a02c |
Shamrock Taphouse key (DN137_ShamrockTaphouseKey) | Cellar door on the east side of The Shamrock Taphouse. Leads to basement where Buddy is. | The Shamrock Taphouse: top floor, in east corner room with Gaff, on the desk; or in basement with Buddy, on cabinet next to terminal. | Trouble Brewin' | 000f4331 |
Shaun's terminal password (DN136_ShaunTerminalPassword) | Shaun's terminal in the Institute | Office desk in Shaun's quarters in the Institute during The Nuclear Option quests | 001d88ac | |
Shem Drowne's key (MS07bShemDrowneKey) | 00147d5a | |||
Sheng Kawolski's house key (DmndShengKey) | Sheng Kawolski's house | Sheng Kawolski | 000644d5 | |
Skylanes cargo key (DN123_SkylanesKey) | Both hidden compartments at Skylanes Flight 1981 and Skylanes Flight 1665 | Carried by Ness | 0006858c | |
Sleepwalker's key (POISC10_SleepwalkersKey) | The Master lock safe in the trailer at Sleepwalker's place | On the road below at the south end of the Sleepwalker's place near the Sleepwalker's skeleton. | 001f7aa8 | |
Solomon's house key (DmndSolomonsHouseKey) | Solomon's house | Solomon | 0006358b | |
Surgery cellar key (DmndSurgeryKey) | Door and ladder in the Mega surgery center | Doctor Sun and Doc Crocker | The Disappearing Act | 0006aabf |
Trinity Tower cell key (MS10CellDoorKey) | Jail cell at the top of Trinity Tower | Speech on Rex Goodman, or in nearby steamer trunk | Curtain Call | 001478c0 |
USCG holding cell key (DN023_JailKey) | Holding cell inside the Coast Guard Pier building | In the footlocker of the downed Vertibird at the Coast Guard Pier | 0019fefc | |
USCG lockup password (DN023_LockupPassword) | Evidence room on the bottom floor of the main Coast Guard Pier building | Footlocker in the cabin of the sunken boat behind the building | 0019fefb | |
Vault 111 key card (Vault111_CardKey) | 000a16da | |||
Vault 81 key card (Vault81_CardKey) | 00132245 | |||
Vault 81 security key (Vault81SecurityKey) | Doors in Vault 81 | Scott Edwards and Vault 81 security personnel | 001081bb | |
Vault 81 tech password (DN077_Vault81LabsPassword) | Secret Vault 81, Secure access terminal (located next to Research Comm room) | Secret Vault 81, Research Comm room (East on the map, second level with cells) | Hole in the Wall | 001f0fb3 |
Warwick homestead key (WarwickHomesteadSkeletonKey) | Building a Better Crop | 000a2747 | ||
Wicked Shipping trailer key (DN152WickedShippingTruckKey) | Backdoor of multiple intact Wicked Shipping trailers in the Commonwealth | Located on a table in Wicked Shipping Fleet Lockup right beside a terminal | 000f75f5 | |
Wilson Atomatoys HQ key (DN154_AtomatoysHQKey) | Doors in Wilson Atomatoys Corporate HQ | Two, both under separate chairs in the little cinema room, 3rd floor near the collapsed lobby. Also in Marc Wilson's desk. | 000919f3 |
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Forfeiture terminal password DLC01_Lair_ForfeiturePassword) | The Mechanist's lair | xx00feac | ||
Medical terminal password DLC01_Lair_RoboMedPassword) | The Mechanist's lair | xx00d5e0 | ||
RB-2851 master control password DLC01LairCC_MasterControlPassword) | Shuts down the security in The Mechanist's lair on the Master Control terminal | Given by the Mechanist (peacefully) or taken from her body. | Restoring Order | xx001d29 |
RobCo sales & service center key DLC01Lair_RobcoSalesAndServiceKey) | The Mechanist's lair | xx008b66 |
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