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Fallout: New Vegas weapon 9mm pistol |
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Requirements |
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| | | | skill | | Guns 0 | | strength req. | | 2 |
Attack statistics |
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| | | | | | | | dmg/attack | | 16 (23) | | DPS | | 50 (100.8) | | DPS (reload) | | 35.7 (71) | | crit dmg | | 16 | | crit % mult | | x1 | | attacks/sec | | 3.1 (4.4) | | AP | | 17 | | projectiles | | 1 | | spread | | 0.7 |
Ammo & reloading |
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| | | | | | | | ammo type | | 9mm round | | ammo/shot | | 1 | | shots/rel. | | 13 | | ammo cap. | | 13 | | reload time | | 1.7 (1.3) |
Other |
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| | | | | | | | weight | | 1.5 | | value | | | | item HP | | 150 | | repair | | 9mm pistol One-handed guns | | base id | | 000e3778 (standard) xx00c66a (Dean's) |
Perk effects |
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| | | | perks (dam.) | | | | perks (att.) | | Ain't Like That Now (+0.6) | | perks (rel.) | | |
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The M&A 9mm pistol is a weapon in Fallout: New Vegas.
Background[]
この項は
9mm pistolから引用されたものです。 変更するには引用されたページを編集してください。
The M&A 9mm pistol is a semi-automatic handgun, designed by M&A Guns Manufacturers. It is the standard issue sidearm of the New California Republic Army and a common sight in the Mojave Wasteland.
Characteristics[]
The M&A 9mm pistol is one of the most common guns to be found early on in the game. It is very cheap to buy, utilizes very common ammunition, has no guns skill requirement, and has a very low Strength requirement in order to be handled effectively. It has three-dot luminescent front and rear iron-sights for better low-light fighting, and a minor idle sway.
It can be modified with a short range scope and an extended magazine to further improve its performance. Furthermore, it is considered an improved holdout weapon, and can therefore be concealed with a sneak skill of 50 or greater.
Durability[]
The 9mm pistol can fire about 745 standard rounds, the equivalent of 58 reloads, or 38 reloads when modded with extended magazines, from full condition before breaking.
Ammunition type | Unmodified | W/ Extended mags |
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Shots | Reloads | Shots | Reloads |
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Standard, HP & JHP | 745 | 58 | 745 | 38 |
+P | 620 | 48 | 620 | 32 |
Modifications[]
- 9mm pistol extended mags - +7 rounds per magazine.
- 9mm pistol scope - adds a 2x20mm short range scope with 1.6x magnification.
Variants[]
- Maria, a unique version of the 9mm pistol used by Benny.
- Gametitle-FNV_DM.png Dean's 9mm pistol, a unique non-playable 9mm pistol used by Dean Domino. It only differs from the standard pistol in its use of companion ammunition. There are also five other versions that have an increased linear scale of damage.
- Debug megapistol, a developmental tool that has a tremendous damage of 9999.
Comparison[]
Legend |
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| - Weapon name (melee or unarmed) | | Icon_sequence.png | - Attacks in V.A.T.S. |
| - Weapon name (gun, energy or explosive) | Icon_ap.png | - Action point cost |
| - Damage per attack (damage per projectile) | Icon_dap.png | - Damage per action point |
| - Damage per second | Icon_spread.png | - Weapon spread |
| - Area of effect damage | Icon_mag.png | - Magazine capacity (shots per reload) |
| - Effect damage & duration | FO76_ui_workshop_team.png | - Durability (number of attacks before breaking) |
| - Bonus effects | FO76_icon_weight.png | - Weight |
| - Attacks per second | FO76_ui_trading_team.png | - Value in caps |
| - Critical chance % multiplier | Icon_ratio.png | - Value to weight ratio |
| - Critical damage | Icon_ability.png | - Skill required |
| - Critical effect damage & duration | Icon_fist.png | - Strength required |
| - With all mods attached | | |
Icon_gun.png | | Icon_dps.png | | FO76_ui_roleplay_team.png | | Icon_ap.png | | Icon_spread.png | | FO76_ui_workshop_team.png | | FO76_ui_trading_team.png | | Icon_ability.png | |
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9mm pistol | 16
| 50 | 3.13 | x1 | 16 | 17 | 0.9 | 0.7 | 13 | 745 | 1.5 | 100 | 66.7 | 0 | 2 |
9mm pistol Icon_plus.png | 16
| 50 | 3.13 | x1 | 16 | 17 | 0.9 | 0.7 | 20 | 745 | 1.5 | 500 | 333.3 | 0 | 2 |
Maria | 20
| 75 | 3.75 | x2 | 20 | 15 | 1.3 | 0.2 | 13 | 995 | 1.5 | 1000 | 666.7 | 0 | 2 |
Locations[]
- Black Mountain - many can be found in the trunks in the storage room.
- Camp Guardian caves - laying on the floor in the passage leading down to the main cave.
- Freeside - on top of an ammunition box on the second level of the ruined building opposite of Mick & Ralph's.
- Goodsprings - Doc Mitchell gives the Courier a 9mm pistol during Ain't That a Kick in the Head; however, having a higher Energy Weapons skill will make him provide a laser pistol instead.
- Goodsprings General Store - Chet also sells them at earlier levels.
- Great Khans may carry these as well.
- Gun Runners - Vendortron sells them in near-perfect condition from early levels onwards.
- Jackal gang members carry these.
- Legionary assassins may carry them at lower levels.
- Lucky 38 - a fully repaired one can be found on the table in the Lucky 38 basement.
- Powder Gangers commonly carry them.
- Primm - escaped convicts normally carry these, along with a melee weapon such as a tire iron or police baton.
- Primm - inside Bison Steve Hotel on a shelf of an open cabinet, and on almost all of the convicts inside.
- Sloan - some can be found on Quarry workers.
- The Fort - random encounters in footlockers. Recruit legionaries will carry these.
- It is the standard sidearm of the New California Republic Army
- Viper gunslingers carry these.
Behind the scenes[]
The M&A 9mm pistol model is based on the real-world Browning Hi-Power pistol.[1]
Bugs[]
- Icon_xbox360.png Sometimes when aiming through the 9mm pistol scope in first person, it will show the scope crosshairs, but oddly will have the pistol model in front of the crosshairs, as if aiming down the iron sights. It does not affect firing, but makes it difficult to aim. [verified]
- Icon_ps3.png If loading a saved game from the main menu in which the 9mm pistol is equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
Sounds[]
SingleShotVB.png | http://fallout.wikia.com/wiki/File:Wpn_9mm_fire_2d_02.ogg | | http://fallout.wikia.com/wiki/File:Wpn_9mm_rreload2.ogg |
JamVB.png | http://fallout.wikia.com/wiki/File:Wpn_9mm_jam.ogg |
Gallery[]
9mm pistol with the scope modification
9mm pistol with the extended magazine modification
9mm pistol with all modifications attached
Standard, extended magazine, and scope with extended magazine
The manufacturers on the border of the classic and unique variant
References[]
- ↑J.E. Sawyer on Formspring:
“
In my opinion, the BHP is a timeless design and its form is quite distinctive when compared to Fallout's 10mm pistols. Also, since I knew we weren't going to implement an M1911-style .45, the BHP-based 9mm design gives an extremely similar aesthetic (so similar that a lot of people assume it IS an M1911) while fitting into the 9mm/10mm/12.7mm semi-auto handgun progression in F:NV.
”
Weapons in Fallout: New Vegas |
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| Unarmed |
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| Fists | | Ballistic fist (Two-Step Goodbye*) · Industrial hand* · Power fist* (Greased Lightning*, GRA*, Salt-Upon-Wounds' power fist*) · Saturnite fist*, Saturnite fist super-heated* | | Gauntlets | | Bear trap fist · Bladed gauntlet (Cram Opener) · (Fist of Rawr (Fist of the North Rawr )) · Mantis gauntlet (Embrace of the Mantis King!) · Yao guai gauntlet* (She's Embrace*) | | Gloves | | Boxing gloves (Golden Gloves) · Displacer glove (Pushy) · Scientist Glove* (Corrosive glove*, Dr. Klein's glove*, Dr. Mobius' glove*, sterilizer glove*) · Zap glove (Paladin Toaster) | | Knuckles | | Boxing tape · Brass knuckles* · Dog tag fist (Recompense of the Fallen) · Spiked knuckles* (Love and Hate*) |
Melee |
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| Bladed | | Bowie knife* (Blood-Nap*) · Bumper Sword (Blade of the East, Blade of the West) · Chainsaw (GRA) · Cleaver* (Chopper*) · Combat knife* (Chance's knife*) · Cosmic knife* (Cosmic knife clean*, cosmic knife super-heated*) · Fire axe (Knock-Knock) · Hatchet* · Katana · Knife* · Knife spear (Knife spear clean) · Machete (Broad machete, Liberator) · Machete gladius · Proton axe (Protonic inversal axe) · Ripper* (GRA*) · Shishkebab (Gehenna) · Straight razor* (Figaro*) · Switchblade* · Thermic lance | | Blunt | | 9 iron (Nephi's golf driver) · Baseball bat (GRA) · Cattle prod · Dress cane · Lead pipe* (The Humble Cudgel)* · Nail board · Old Glory · Police baton* · Pool cue · Rebar club (Nuka Breaker) · Rolling pin ·Shovel · Sledgehammer · Super sledge (Oh, Baby!) · Tire iron* · War club* · X-2 antenna | | Thrown | | Proton throwing axe (Protonic inversal throwing axe) · Tomahawk · Throwing hatchet · Throwing knife* · Throwing knife spear · Throwing spear | | Other | | Binoculars |
Guns |
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| Pistols | | .357 magnum revolver* (Lucky*) · .44 magnum revolver* (Mysterious Magnum*) · .45 Auto pistol* (A Light Shining in Darkness*) · 5.56mm pistol* (That Gun) · 9mm pistol* (Maria*) · 10mm pistol* (Weathered 10mm pistol) · 12.7mm pistol (Li'l Devil*) · Hunting revolver (GRA, Ranger Sequoia) · Police pistol* · Silenced .22 pistol* | | Shotguns | | Caravan shotgun (Sturdy caravan shotgun) · Hunting shotgun (Dinner Bell) · Lever-action shotgun · Riot shotgun · Sawed-off shotgun* (Big Boomer) · Single shotgun | | SMGs | | .45 Auto submachine gun · 9mm submachine gun (Vance's 9mm submachine gun) · 10mm submachine gun (Sleepytyme*) · 12.7mm submachine gun (GRA) · H&H Tools nail gun · Silenced .22 SMG | | Rifles | | Anti-materiel rifle (GRA) · Assault carbine (GRA) · Automatic rifle · Battle rifle (This Machine) · BB gun (Abilene Kid LE BB gun) · Brush gun (Medicine Stick) · Cowboy repeater (La Longue Carabine) · Hunting rifle (Paciencia) · Light machine gun (Bozar) · Marksman carbine (All-American) · Service rifle (Survivalist's rifle) · Sniper rifle (Christine's CoS silencer rifle, Gobi Campaign scout rifle) · Trail carbine · Varmint rifle (Ratslayer) | | Heavy Weapons | | K9000 cyberdog gun (FIDO) · Minigun (CZ57 Avenger) · Shoulder mounted machine gun | | Other | | Codac R9000 |
Energy Weapons |
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| Pistols | | Alien blaster Icon_wildwasteland.png · Compliance Regulator* · Flare gun* · Laser pistol* (GRA*, Pew Pew*, missing laser pistol) · Plasma Defender (GRA) · Plasma pistol* (GRA*) · Pulse Gun · Recharger pistol (MF Hyperbreeder Alpha*) · Sonic emitter - Gabriel's bark* Sonic emitter - opera singer* Sonic emitter - revelation* Sonic emitter - robo-scorpion* Sonic emitter - tarantula* | | Rifles | | Gauss rifle (YCS/186) · Holorifle · LAER (Elijah's advanced LAER) · Laser RCW · Laser rifle (AER14 prototype, Van Graff laser rifle) · Multiplas rifle · Plasma rifle (Q-35 matter modulator, Van Graff plasma rifle) · Recharger rifle · Tri-beam laser rifle (GRA) | | Heavy Weapons | | Arc welder · Euclid's C-Finder · Flamer (Cleansing Flame) · Gatling laser (Sprtel-Wood 9700) · Heavy incinerator · Incinerator · Plasma caster (The Smitty Special) · Tesla cannon (Elijah's jury-rigged Tesla cannon, Tesla-Beaton prototype) | | Other | | Big Mountain Transportalponder! · Laser detonator |
Explosives |
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| Thrown | | Dynamite* · Fire bomb* · Flash bang* · Frag grenade* (Holy Frag Grenade ) · Incendiary grenade · Long-fuse dynamite* · MFC grenade* · Nuka-grenade* · Plasma grenade* · Pulse grenade* · Tin grenade* | | Placed | | Bottlecap mine · C-4 plastic explosive* and detonator* (Loyal's detonator)* · Demolition charge · Fat mine* · Frag mine · Gas bomb · MFC cluster* · Plasma mine · Powder charge · Pulse mine · Satchel charge · Time bomb (Time bomb, high yield*) | | Projectile | | 25mm grenade APW · Fat Man (GRA, Esther) · Grenade launcher · Grenade machinegun (Mercy) · Grenade rifle (Great Bear grenade rifle, mercenary's grenade rifle, Red Victory grenade rifle, Thump-Thump) · Missile launcher (Annabelle) · Red Glare |
Cut content |
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| In-game | | Deathclaw gauntlet · Gas grenade* · Stun grenade · Oliver anti-materiel rifle | | Developmental | | Debug megapistol · Plasma rifle always crit · Plasma rifle weak · The Disintegrator · The Faderator · Scorpion rifle · Spider rifle · Slave's Burden | | Not in-game | | Double-barrel shotgun · GP machine gun · Heavy rail cannon · Heavy riveter · Light rail cannon |
NPC weapons |
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| Companion | | Arcade Gannon's Ripper · Boone's scoped hunting rifle · Follows-Chalk's .45 Auto pistol* · Follows-Chalk's war club · Joshua's Pistol Whippin' .45* · Lily's assault carbine · Lily's gauntlet · Lily's Vertibird blade · Mysterious Stranger's .44 magnum · Miss Fortune's Bad Luck Bringer · Waking Cloud's yao guai gauntlet* | | NPC | | Poisoned bladed gauntlet · Poisoned cleaver · Poisoned fire axe · Poisoned hatchet · Poisoned machete · Poisoned mantis gauntlet · Poisoned throwing spear |
| | Parentheses () denote unique weapon variants, italics denote weapons available through add-ons, * denotes holdout weapons. |
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