Plague_Doctor_(Legacy)

ページ名:Plague_Doctor_(Legacy)


記事 "Plague Doctor (Legacy)"についてのお知らせ:
最新版のこのページを探していますか?: Plague Doctor
"Plague Doctor (Legacy)" は、ゲームのLegacy版(v0.0.2.2b)の情報を使用しています。ここの情報は、最新のゲームプレイが変更される前の古いバージョンのゲームからのものです。


Were you looking for the Plague Doctor's second form, WhiteNight?

Plague Doctor
ペスト医師

Subject Classification

O-01-45-Z

特殊能力

Violet Colored Baptism
紫色の洗礼

攻撃タイプ

WHITE (精神 / Psychological)

危険レベル

憑依される可能性があります。
This Abnormality is Capable of Possession
職員を変異させる可能性があります。
This Abnormality is Capable of Employee Alteration
施設の利益になる可能性があります。
This Abnormality can Benefit the Facility

気分評価

-29 [~]30 ~ 69 [▲]70+ [▲]

好み

大好き

清潔/Cleanliness

好き

栄養/Nutrition

普通

交渉/Consensus
娯楽/Amusements
暴力/Violence

嫌い

N/A

大嫌い

N/A


"肉は時間の流れに縛られていますが、魂は不滅ですから、このマスクの裏には何もありません。"
- Plague Doctor

"There is nothing behind this mask, for flesh is bound to the flow of time but soul is immortal."
- Plague Doctor

The Plague Doctor (O-01-45-Z) is a humanoid Abnormality wearing a black hat, a black plague doctor mask, and a long black coat. It has two large black wings instead of arms, and a collar of feathers around its neck. Its appearance becomes more "angelic" as it gains blessings. It is the first form of WhiteNight, and the only way to return it back to Plague Doctor is through a hidden in-game function reset.

ペスト医師(O-01-45-Z)は黒い帽子、黒いペストマスク、黒い外套を身につけた人型のアブノーマリティです。腕の代わりに大きく黒い翼を持ち、首元には羽毛のカラーがあります。彼は祝福を受けるにつれ「天使」的な外観へと変化していきます。WhiteNight のかつての姿であり、ゲームをリセットするほか、WhiteNight となった彼をペスト医師へと戻す方法はありません。

目次

特殊能力 / Ability[]

特殊能力” Violet Coloured Baptism”(菫色の洗礼)は、彼を観察するか、'特別な’行動を実行した1~12人までの職員に、’祝福’を与えた状態にします。 しかし、Plague Doctorが12人の従業員を祝福すると、WhiteNightに変化し、12人の恵まれた職員すべてを十二使徒と呼ばれる状態に変異させます。 Plague DoctorがWhiteNightに形態変化した後、Xはスピードを変更したり、ヘルプ画面を使用したり、すべての職員が死亡するかその日が終わるまでゲームメニューを開くことができなくなりました。

Its special ability is "Violet Coloured Baptism", which applies the buff trait 'Bless' to the first twelve employees that either observe him, are ordered to perform his 'Special' action, or are possessed by Plague Doctor. However, when the Plague Doctor has 'Blessed' twelve employees, it transforms into WhiteNight, and mutates all twelve blessed employees into abnormalities called apostles. After the Plague Doctor has transformed, X is no longer able to change the speed, use the help screen, or open the game menu until all employees are dead or the day ends.

由来 / Origin[]

その起源の詳細は現在知られていませんが、それは自らの意志で施設に来たと言われています。 それは聖書の起源によりその第二の形態への変貌を目的としている考えられています。

The details of its origin are currently unknown, though it's been said it came to the facility of its own free will. It is thought to have biblical origins due to it's second form.

管理方法 / Caretaking[]

The Plague Doctor responds best to cleanliness work. It likes nutrition work, and is neutral to consensus, amusements, and violence works. Each observation or baptism will cause an old-fashioned clock to appear on screen, and the name of the employee who was sent in will appear beside a number.

If the Plague Doctor's mood drops, it will possess a random employee, and bring them to its containment unit to perform Violet Coloured Baptism. When it finish, Plague Doctor's mood will max out.

Plague Doctor may switch containment rooms randomly with other Abnormalities each 2–3 days. This may cause confusion in some departments. This is especially dangerous if you have Don't Touch Me. The change is at the start of the day, in the Deployment, so the player can check the Abnormalities and change agents if Plague Doctor is swapped with another Abnormality.

Even if you try to do the final observation with Plague Doctor, the only option available will end in failure. The only way to get the last observation must be through WhiteNight.

Plague Doctor's mood gauge is divided into 3 sections, distressed, neutral and happy. Under the 30%, it will feel distressed, between 30% and 70%, it will be neutral; and above 70%, it will feel happy.

  • "An employee kissed by Plague Doctor will be reborn as a new being."
  • "When Plague Doctor's mood status is bad, it will call an employee to its room and bless him/her."

Strategy[]

Plague Doctor is an Abnormality that is easy to manage but also a potential threat, because of its ability to transform into WhiteNight. Its ability allow it to give a special trait which buff the employees' stats but that will count them as an Apostle for future runs.

Plague Doctor can improve its mood by Cleanliness and Nutrition work. The player should try to prevent Plague Doctor from entering its bad mood, as its ability can randomly trigger in this state. The Abnormality doesn't deal any damage when failing work so it is safe to send agents of any levels.

Its ability, "Violet Coloured Baptism", will make an employee gain a special trait, but it also makes them an Apostle later on. When Plague Doctor performs 12 Baptisms, it will transform into WhiteNight and all the employees with the trait will transform in uncontrollable Apostles, starting a breach. In different cases, Plague Doctor can trigger other effects to try to perform its ability, like possessing employees when its mood is depleted or baptizing agents who perform Observation work on it. While the buff trait is good for the employees, Plague Doctor will be one step closer to become an ALEPH Abnormality and can cause a major breach in seconds. If the player really wants to avoid agents getting baptized, Plague Doctor must stay in a good mood most of the time, Observation Works are not very necessary but if they are made, the player can reassign the blessed agents to work constantly with Plague Doctor in case its mood drops to bad, which it might have the chance to bless one of the agents working with it. Plague Doctor can't bless the same agent twice so this also limits the agents to use in case of performing Observation work. If the amount of blessed employees are high and closer to Plague Doctor transforming, pay attention to it from time to time when other Abnormalities are breaching, which might be distracting and allowing to Plague Doctor to drop its mood and trying to possess other agents.

観測 / Observations[]

観測データ
観測レベル作業速度気分値減少基礎気分値

アブノーマリティの項目アンロック(合計)

エンサイクロペディアの項目アンロック(合計)

好みの理解エネルギー生産の把握
0+0%-0%55%00NoneNone
1+10%-15%57%12 + アブノーマリティの名称 + 画像普通: 暴力

上機嫌 / 普通: 標準+ 不機嫌: なし

2+10%-30%59%13普通: 交信, 娯楽None
3+20%-30%61%2 + 名称4 + リスクレベル大好き: 清潔 好き: 栄養None
4+30%-40%??%2??None??

最終観測 / Final Observation[]

::Dialogue::
マスクを着けた男が私を見ている。

彼はどこを見ているのか分からないが、

私が来る前に彼は私を待っていたという根拠の無い自信がある。

足の代わりに彼の翼は静かに揺れる。

「私に足は必要ない。」

「私はこの地球に縛られていない。私はとどまっているに過ぎない。」

彼は私の心を読んだように言った。彼はとても静かで心地よく、私は変わった印象を受けた。

「あなたがこの施設の管理者であると聞いた。職員は時折あなたについて話をした。私と話し合いたいことはあるか?」

A man in the mask is looking at me.In fact, I can't see where he is looking at but I have a groundless confidence that he is waiting for me before I came in.

His wings, substitute for legs, swing quietly.

"I don't need legs."

"I'm not bound to this earth. I am merely staying."

He said as though he read my mind. I had an unusual impression, since he was so calm and comfortable.

"I heard that you are the manager of this facility. Employees often talked about you. Perhaps you have anything you wish to discuss with me?

Who are you?(あなたは誰?)
「私は新しい世界を歓迎するためにランタンを燃やした者。

私はあなたを治す薬を持って来た医者。私は道をたどる巡礼者。」

ペスト医師は話をやめた。

"I am the one who kindled the lantern to welcome the new world. I am the doctor who brought the medicine to cure you. I am the pilgrim who follows the trail."Plague doctor stopped talking.

OBSERVATION FAIL

エンサイクロペディア / Encyclopedia Description[]

ファイル:Screen Shot 2017-01-25 at 11.29.46 PM.png

The Doctor's encylopedia portrait

  • "Black fedora and beak mask. Huge black wings instead of arms or legs. Capable of human communication, though it prefers not to talk a lot. It came to this facility by itself, claiming that the world has contracted a dreadful disease which only it is able to cure. We could not find anything about this 'disease' it's talking about."
  • "It seems to like treating employees when they are injured or sick. It shows satisfaction when helping others and seems quite sympathetic and benevolent. Even after a week of observation, we found no aggression, violence, or attempt to escape. Only contributing to assumption that this Abnormality is eminently 'gentle' (12 of our employees used this word to describe this creature) and good for us."
  • "Employee , who had a serious scar on forehead while subduing Magical Girl, walked into this Abnormality's room with scar not completely healed. The abnormality, which is not loquacious, started talking as soon as it saw the employee's scar."
  • "Observation record_I The abnormality asked. {"Why are you not treating that wound?" Alex said. "I just gave it first aid. I had no time to treat it properly." Then the plague doctor answered. "I shall cure you, depriving of every disease you have." Alex came out from the room with his scar healed."

フレーバーテキスト / Flavour Text[]

  • "Plague Doctor gives freedom to those who are locked inside of themselves, and look after the broken ones."
  • "It was dawn when this doctor, who didn't tell his name, appeared."
  • " is with comfortable visiting Plague Doctor's room."
  • "Plague Doctor has a quiet and calming voice and likes to treat wounded people."
  • "Plague Doctor says, "I am here to treat diseases. When the day comes, come find me. I will be more than willing to help you.""
  • "Plague Doctor says that it came to this facility with his own will."
  • "When everyone abandoned hope, the masked man who calls himself doctor appeared."
  • " is most relieved when going to Plague Doctor's room than all."
  • Plague Doctor says, "There is nothing behind this mask, for flesh is bound to the flow of time but soul is immortal.""

余談 / Trivia[]

  • Despite its in-game sprite showing him with a black mask, Plague Doctor's portrait shows it with a white mask.
    • This is another inconstancy along with Happy Teddy's portrait.
  • If the player has any agents with names the same as the baptised employees' names, those agents may not appear again when coming back to a previous checkpoint which has them in it.
    • It is unknown whether this is intentional or a bug.

ギャラリー / Gallery[]

The Doctor performing its first baptism
The Doctor performing a baptism after finding two Apostles
The Plague Doctor's posession visual effect
Plague Doctor's Clock, after its first baptist
An agent, blessed by Plague Doctor
Plague Doctor's first back wing after the first baptism
Appearance of Plague Doctor after 2 baptisms
Plague Doctor after 3 baptisms
Plague Doctor after 4 baptisms
Plague Doctor's second phase before transforming in WhiteNight
Plague Doctor's third phase before transforming in WhiteNight
Plague Doctor's fourth phase before transforming in WhiteNight
Plague Doctor, almost in its last appearance before turning into WhiteNight
The Plague Doctor's final appearance before transforming into WhiteNight
Plague Doctor Full Artwork
Final Form of Plague Doctor extracted from the website artwork


特に記載のない限り、コミュニティのコンテンツはCC BY-SAライセンスの下で利用可能です。

シェアボタン: このページをSNSに投稿するのに便利です。


最近更新されたページ

左メニュー

左メニューサンプル左メニューはヘッダーメニューの【編集】>【左メニューを編集する】をクリックすると編集できます。ご自由に編集してください。掲示板 雑談・質問・相談掲示板更新履歴最近のコメントカウ...

憤怒の従者

転送[1]特に記載のない限り、コミュニティのコンテンツはCC BY-SAライセンスの下で利用可能です。...

ワンダーラボ/Story

プロローグぶらんぶらん楽しい我が家白い湖亜種レッドクイーンタングル臆病な猫/帰り道タバコアオムシ涙の瓶憤怒の従者ティターニア/誰でもない沈んだ姉妹赤くなった友だち/青い牧童人魚の肉塗るバラ笑顔だけを残...

ワンダーラボ/MOD

記事"ワンダーラボ/MOD"についての注意:このページは作成途中であり、ワンダーラボ/MODに関するより詳しい情報が現在調査中で収集されています。何か建設的な情報があれば、追加をお願いします。それが確...

ワンダーラボ

ProjectMoon外伝作品ワンダーラボワンダーラボhttps://library-of-ruina.fandomねじれ探偵https://library-of-ruina.fandomピアニストh...

メインページ/theme

Wikiテーマ用画像[]このページでは、Wikiのテーマとして使われる画像がSpecial:UnusedImagesに表示されないようにしています。Wiki-wordmarkFile:Wiki-wor...

You_Must_Be_Happy

You Must Be Happyあなたは幸せでなければならない分類T-09-94 使用タイプ 継続使用リスクレベルZAYIN職員が即死する恐れあり職員が変異する恐れあり施設に恩恵を与える可能性ありこ...

You're_Bald...

You're Bald...お前、ハゲだよ...分類Bald-Is-Awesome! E-Boxes 6攻撃タイプBLACK (1 - 2)リスクレベルZAYIN職員が変異する恐れあり被害が部門/施設...

Yin

Yin陰分類O-05-102 E-Boxes 20攻撃タイプBLACK (4 - 6)リスクレベルWAW脱走する恐れあり職員が即死する恐れあり被害が部門/施設へ拡大する恐れあり 上機嫌範囲 16 - ...

Yesod

ネタバレ注意このセクションはLobotomy Corporationのストーリーに関連したネタバレを含んでいます。 自身でストーリーを楽しみたければ、注意して読み進んでください。Yesodイェソド担当...

Yang

Yang陽分類O-07-103 使用タイプ 装着リスクレベルWAW脱走する恐れあり職員が即死する恐れあり職員が変異する恐れあり被害が部門/施設へ拡大する恐れあり施設に恩恵を与える可能性ありしかし、どう...

X_(Player)_(Legacy)

記事 "X (Player) (Legacy)"についてのお知らせ: 最新版のこのページを探していますか?: X (Player) "X (Player) (Legacy)" は、ゲームのLegacy...

X_(Player)

ネタバレ注意このセクションはLobotomy Corporationのストーリーに関連したネタバレを含んでいます。 自身でストーリーを楽しみたければ、注意して読み進んでください。Xの外見こんにちは、X...

Worldview

記事"Worldview"についての注意:このページは作成途中であり、Worldviewに関するより詳しい情報が現在調査中で収集されています。何か建設的な情報があれば、追加をお願いします。それが確信が...

WhiteNight_(Legacy)

記事 "WhiteNight (Legacy)"についてのお知らせ: 最新版のこのページを探していますか?: WhiteNight "WhiteNight (Legacy)" は、ゲームのLegacy...

WhiteNight

WhiteNight白夜分類T-03-46 E-Boxes 35攻撃タイプPALE (7 - 8)リスクレベルALEPH脱走する恐れあり職員が即死する恐れあり職員がアブノーマリティ化する恐れあり被害が...

Welfare_Team_(Legacy)

記事 "Welfare Team (Legacy)"についてのお知らせ: 最新版のこのページを探していますか?: Welfare Team "Welfare Team (Legacy)" は、ゲームの...