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機関棋譚・巧策の陣は、バージョン2.6のイベント「華やぐ紫苑の庭」の一部である。
条件 | 報酬 |
---|---|
風来去 | |
「小手試し」で1500ボイン卜獲得する | |
「小手試し」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
「星羅棋布」で1500ボイン卜獲得する | |
「星羅棋布」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
枕仙橋 | |
「小手試し」で1500ボイン卜獲得する | |
「小手試し」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
「星羅棋布」で1500ボイン卜獲得する | |
「星羅棋布」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
井生秋 | |
「小手試し」で1500ボイン卜獲得する | |
「小手試し」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
「星羅棋布」で1500ボイン卜獲得する | |
「星羅棋布」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
春幾度 | |
「小手試し」で1500ボイン卜獲得する | |
「小手試し」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
「星羅棋布」で1500ボイン卜獲得する | |
「星羅棋布」で2500ボイン卜獲得する | Item_Mora.png 20,000 モラ |
難易度: 星羅棋布
建造可能な機関分類 | 名前 | コスト | Quality | 効果 |
---|---|---|---|---|
Icon_Theater_Mechanicus_Fortune_Stick_Hydro.png | Fortune Stick: Surging Fury | 10 | 1 | Upgrades Rippling Reflections' ATK and ATK SPD. |
Fortune Stick: Swell | 20 | 2 | Rippling Reflections gains a new ability: Periodically unleashes Torrent Rings, dealing AoE Hydro DMG. This can occur once every 8s. | |
Icon_Theater_Mechanicus_Fortune_Stick_Hydro.png | Fortune Stick: Undercurrent | 40 | 3 | Modifies Rippling Reflections. Basic Attack AoE is sacrificed in return for a Basic Attack that causes a Water Eruption at the opponent's position. |
Fortune Stick: Dispersion | 40 | 3 | Modifies Rippling Reflections. Basic ATK value is sacrificed to greatly increase Attack AoE. | |
Icon_Theater_Mechanicus_Fortune_Stick_Hydro.png | Fortune Stick: Honed Flow | 20 | 2 | Upgrades Rippling Reflections' Elemental Mastery and ATK SPD. |
Fortune Stick: Rapids | 10 | 1 | Greatly increases Rippling Reflections' ATK. | |
Icon_Theater_Mechanicus_Fortune_Stick_Anemo.png | Fortune Stick: Wind in the Bamboo | 10 | 1 | Upgrades Dust Devil's ATK and ATK SPD. |
Fortune Stick: Spring Gust | 40 | 3 | Modifies Dust Devil's Basic Attack to a Wind Blade that pushes opponents back. Gains an ATK increase. | |
Icon_Theater_Mechanicus_Fortune_Stick_Anemo.png | Fortune Stick: Vacuum | 20 | 2 | Upgrades Dust Devil so that it will continuously pull in enemies it is facing. |
Fortune Stick: Thunder-charred | 10 | 1 | Upgrades Furious Discharge's ATK and detection range, allowing it to hit opponents from further away. | |
Icon_Theater_Mechanicus_Fortune_Stick_Electro.png | Fortune Stick: Bombardier | 20 | 2 | When Veneficus Mechanici trigger Overloaded and Electro-Charged, Overloaded and Electro-Charged DMG is increased. |
Fortune Stick: Heavenly Tumult | 40 | 3 | Modifies Furious Discharge's Basic Attack to Celestial Thunder and greatly increases ATK. | |
Icon_Theater_Mechanicus_Fortune_Stick_Electro.png | Fortune Stick: Silver Lining | 40 | 3 | Furious Discharge gains a new ability: Periodically unleashes a Lightning Strike, dealing AoE Electro DMG, gaining an Elemental Mastery increase that lasts 10s based on the number of opponents hit. |
Fortune Stick: Vengeance | 20 | 2 | Upgrades Furious Discharge's Basic Attack to gain stacks of the Silent Thunder effect, allowing it to imprison opponents at the cost of clearing Silent Thunder for 1s after gaining 10 stacks. | |
Icon_Theater_Mechanicus_Fortune_Stick_Electro.png | Fortune Stick: Jolt | 20 | 2 | Upgrades Furious Discharge's Basic Attack to hit an additional 1 targets. |
Fortune Stick: Stoic Thunder | 10 | 1 | Upgrades Furious Discharge's ATK and ATK SPD. | |
Icon_Theater_Mechanicus_Fortune_Stick_Pyro.png | Fortune Stick: Embers | 10 | 1 | Upgrades Inferno's ATK and detection range, allowing it to hit opponents from further away. |
Fortune Stick: Magma | 20 | 2 | Greatly upgrades the effectiveness of Inferno's Basic Attack against Geo. | |
Icon_Theater_Mechanicus_Fortune_Stick_Pyro.png | Fortune Stick: Pyro Orb | 40 | 3 | Modifies Inferno's Basic Attack to higher-DMG Flares that descend from the skies. |
Fortune Stick: Beacon | 20 | 2 | Greatly upgrades Inferno's detection range, allowing it to attack opponents from further away. | |
Icon_Theater_Mechanicus_Fortune_Stick_Pyro.png | Fortune Stick: Blaze | 10 | 1 | Upgrades Inferno's ATK and ATK SPD. |
Fortune Stick: Torch | 10 | 1 | Upgrades Inferno's Elemental Mastery. | |
Icon_Theater_Mechanicus_Fortune_Stick_Cryo.png | Fortune Stick: Frost Pellet | 10 | 1 | Upgrades Glacial Bloom's ATK SPD and detection range, allowing it to hit opponents from further away. |
Fortune Stick: Uninhibited | 10 | 1 | Upgrades Glacial Bloom's Basic Attack to decrease hit opponents' Elemental RES for 5s. | |
Icon_Theater_Mechanicus_Fortune_Stick_Cryo.png | Fortune Stick: Hailstones | 40 | 3 | Modifies Glacial Bloom's Basic Attack to Froststorm Arrows that deal greater DMG to Frozen opponents. The Basic Attack can now also attack one extra opponent. |
Fortune Stick: Frozen Fog | 20 | 2 | Glacial Bloom gains a new ability: Unleashes Ice Mist every 25s. The mist lasts 10s each time it is unleashed and deals Cryo DMG to opponents within its AoE every 0.5s. | |
Icon_Theater_Mechanicus_Fortune_Stick_Crack_Shot.png | Fortune Stick: Long Arm | 10 | 1 | Upgrades Crack Shot's ATK SPD and detection range, allowing it to hit opponents from further away. |
Fortune Stick: Rolling Thunder | 40 | 3 | Upgrades Crack Shot. Basic Attack is changed to a Chaos Cluster that pursues opponents and deals AoE DMG on hit. Chaos Cluster increases in Movement SPD, size, and DMG over time. Every 0.5s after firing, the Chaos Cluster gains 1 stack of Supernova, which increases the cluster's DMG. Stacks up to 6 times. | |
Icon_Theater_Mechanicus_Fortune_Stick_Crack_Shot.png | Fortune Stick: Siege | 20 | 2 | When Veneficus Mechanici trigger Superconduct, they will decrease opponents' Physical RES for 12s. |
Fortune Stick: Crumbling | 40 | 3 | Upgrades Crack Shot's Basic Attack to trigger an explosion on hit that deals AoE DMG. | |
Icon_Theater_Mechanicus_Fortune_Stick_Crack_Shot.png | Fortune Stick: Bullseye | 20 | 2 | Upgrades Crack Shot's Basic Attacks to become stronger over time as they are in flight. Arrows fired by Crack Shot's Basic Attack gain 1 stack of Precision Strike per 0.1s they are in flight. Precision Strike boosts arrow DMG on hit. Max 10 stacks. |
Fortune Stick: Arbalest | 20 | 2 | Greatly upgrades Crack Shot's detection range, allowing it to attack opponents from further away. | |
Icon_Theater_Mechanicus_Fortune_Stick_Crack_Shot.png | Fortune Stick: Fusillade | 10 | 1 | Upgrades Crack Shot's ATK and ATK SPD. |
Fortune Stick: Daze | 20 | 2 | Decreases Movement SPD of opponents pushed back by Arcane Mechanicus: Banishment for 4s. | |
Icon_Theater_Mechanicus_Fortune_Stick_Banishment.png | Fortune Stick: Sustenance | 40 | 3 | Upgrades Banishment, allowing it to take effect 4 more times before entering CD. |
Fortune Stick: Brambles | 20 | 2 | Upgrades Binding, causing opponents imprisoned by it to take more DMG. | |
Icon_Theater_Mechanicus_Fortune_Stick_Binding.png | Fortune Stick: Constancy | 40 | 3 | Upgrades Binding such that it will not be automatically destroyed after an explosion, but enter a state of self-repair. Self-repair takes 7s, and function will be restored once complete. |
Fortune Stick: Chains | 40 | 3 | Upgrades Binding's imprisonment effect, allowing it to imprison all opponents within a set AoE. | |
Icon_Theater_Mechanicus_Fortune_Stick_Binding.png | Fortune Stick: Shackles | 20 | 2 | Upgrades Binding, causing its imprisonment time to be extended by 2s. |
Fortune Stick: Hidden Sting | 10 | 1 | Upgrades Binding, causing opponents imprisoned by it to take more DMG. | |
Icon_Theater_Mechanicus_Fortune_Stick_Tandem_Mine.png | Fortune Stick: Continuous Carnage | 40 | 3 | Upgrades Tandem Mine such that it will not be automatically destroyed after an explosion, but enter a state of self-repair. Self-repair takes 7s, and function will be restored once complete. |
Fortune Stick: Faint Thunder | 20 | 2 | Upgrades Tandem Mine such that it will refund 20 Veneficus Points after it explodes. | |
Icon_Theater_Mechanicus_Fortune_Stick_Tandem_Mine.png | Fortune Stick: Culling | 10 | 1 | Upgrades Tandem Mine to deal Bonus DMG to opponents with HP above 50%. |
Type | Name | Cost | Quality | Effect |
---|---|---|---|---|
Mystic Stick: Reinforcement | 10 | 2 | Increases the maximum number of Veneficus Mechanici that can be constructed by 1. | |
Icon_Theater_Mechanicus_Mystic_Stick.png | Mystic Stick: Arrow Shower | 10 | 2 | Increases the maximum number of Crack Shots that can be constructed by 2. |
Mystic Stick: Howling Tides | 10 | 2 | Increases the maximum number of Rippling Reflections that can be constructed by 2. | |
Icon_Theater_Mechanicus_Mystic_Stick.png | Mystic Stick: Lightning Speed | 10 | 2 | Increases the maximum number of Furious Discharge that can be constructed by 2. |
Mystic Stick: Grueling Battle | 10 | 2 | Veneficus Mechanicus will Refund 80% of Veneficus Points when removed. | |
Icon_Theater_Mechanicus_Mystic_Stick_2.png | Mystic Stick: Swiftness | 10 | 2 | Reduces all party members' Elemental Skill CD by 35%. |
Mystic Stick: Boldness | 10 | 2 | Increases all party members' ATK SPD, Movement SPD, and Gliding SPD by 25%, 25%, and 25%, respectively. | |
Icon_Theater_Mechanicus_Mystic_Stick_2.png | Mystic Stick: Deterrence | 10 | 2 | Suppresses Clotting Ice and Clotting Ice (Extreme): Opponents near a character regenerate 100% less HP. |
Mystic Stick: Continuation | 10 | 2 | When defeating opponents by dropping them, the Veneficus Points obtained is increased by 100%. | |
Icon_Theater_Mechanicus_Mystic_Stick.png | Mystic Stick: Falling | 10 | 2 | Reduces the shutdown CD of Adeptus Bridges by 12s. |
Type | Name | Effect | Base ATK | Base Range | Base ATK SPD |
---|---|---|---|---|---|
Veneficus Mechanicus: Rippling Reflections | Attacks nearby opponents with Water Cannons that deal AoE Hydro DMG. | 10,000 | — | 4 | |
Icon_Pyro_Mechanici.png | Veneficus Mechanicus: Inferno | Attacks opponents with Blazing Sparks that explode on hit, dealing AoE Pyro DMG. | 10,000 | — | 5 |
Veneficus Mechanicus: Furious Discharge | Attacks 1 opponent at a time with a Thunder Strike that deals Electro DMG. | 10,000 | — | 4 | |
Icon_Anemo_Mechanici.png | Veneficus Mechanicus: Dust Devil | Once deployed, the orientation can be adjusted in the construction menu to attack in different directions. Deals AoE Anemo DMG and knocks enemies back. | 10,000 | — | 4 |
Veneficus Mechanicus: Glacial Bloom | Periodically fires a Frost Bullet that moves in a straight line. Deals Cryo DMG to the first opponent it hits. | 10,000 | — | 3 | |
Icon_Longbow_Mechanici.png | Veneficus Mechanicus: Crack Shot | Periodically fires an Arrow Shot, dealing Physical DMG to opponents it hits. | 10,000 | — | 2 |
Tandem Mine | When an opponent passes by, the Tandem Mine explodes, dealing Pyro DMG to nearby opponents. After its effects have been triggered, this device will be destroyed. | 10,000 | 4 | — | |
Icon_Binding_Mechanici.png | Arcane Mechanicus: Binding | When an opponent passes by, Arcane Mechanicus: Binding explodes, imprisoning one of the opponents it hits for 3s. After its effects have been triggered, this Mechanicus will be destroyed. | — | 4 | — |
Arcane Mechanicus: Banishment | When an opponent approaches it, Arcane Mechanicus: Banishment will knock all opponents within its AoE away from itself. Once its effects have been triggered, this Mechanicus will go on cooldown for 5s. | — | 2 | — |
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掲示板雑談・質問・相談掲示板更新履歴最近のコメントカウンターサイト全体:今日:昨日:その他 トップページ ページの編集の仕方はこちら ここを編集する ...
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