謎境一騎

ページ名:謎境一騎
イベントStage 1Stage 2Stage 3Stage 4Stage 5ストーリーギャラリー
Icon Emoji 096 Rosaria Clocking out.png
このコンテンツは終了しました。
このページでは、将来のバージョンで復活する可能性のある、または復活しない可能性のある過去のイベントについての情報を掲載しています。
期限: 2021年10月21日 AM 10:00:00 – 2021年11月08日 AM 03:59:59
公式発表
ゲームプレイ内容

謎境一騎

期間

2021年10月21日 AM 10:00:00 – 2021年11月08日 AM 03:59:59
公式発表
ゲームプレイ内容
The great gates of the bizarre and unpredictable Mystic Onmyou Chamber imprison fierce monsters within them.
Venture deep into this Domain by yourself and conquer the many perils within, assisting Shiki Taishou to retrieve the fragments of his memories, and you will be able to explore the past that has been sealed within the Domain — and obtain its various treasures in the meantime.

Labyrinth Warriors is a Flagship Event in Version 2.2.

目次

Event Details[]

Duration[]

  • 2021/10/21 10:00–2021/11/08 03:59
Gameplay Duration
The Ominous Demesne2021/10/21 10:002021/11/08 03:59
The Brutal Divergence2021/10/24 04:00
The Vengeful Wood2021/10/27 04:00
The Echoes of Extinction2021/10/30 04:00
The Rending Absolution
Event Shop Duration
Trial Trove: I2021/10/21 10:002021/11/15 03:59
Trial Trove: II2021/10/27 04:00

Requirements[]

  • Adventure Rank 30 or above
  • Complete Archon Quest Chapter II: Act III - Omnipresence Over Mortals

Summary[]

  • Complete the event quest "A Tricky Situation" to take part in the event.
  • From the first day of the event, a new challenge stage will unlock every three days. A total of five challenge stages will be unlocked.
  • Carry Shikifuda into the Mystic Onmyou Chamber to enlist the aid of Shiki Taishou, who will use Charm Magic and Shikifuda to help clear these challenges, which will help you obtain Damaged Replicas, Battered Shikifuda, and Aged Tokens.
  • Damaged Replicas can be used with Charm Magic to enhance Shiki Taishou's abilities. Battered Shikifuda can be used to obtain buffs in the challenges. Aged Tokens can be exchanged in the event shop for Primogems, Crown of Insight, Character Level-Up Materials, Talent Level-Up Materials, Hero's Wit, Mystic Enhancement Ore, and Mora.
  • During the event, clear the first four challenge stages for the first time to obtain Hero's Wit and Mora rewards. Complete the specified tasks in Martial Trials to obtain Primogems, Hero's Wit, Mora and other rewards. Meet all the requirements for Blazing Unison and exchange a number of Aged Tokens to invite "Blazing Riff" Xinyan () .
  • The Rending Absolution is a challenge stage, and you will not obtain Damaged Replicas or Aged Tokens after completing the trial.
  • Trials cannot be initiated in Co-Op Mode.
  • Damaged Replicas, Battered Shikifuda, and Aged Tokens will automatically disappear once the event ends.

Tutorial[]

Enter
Before initiating the trial, you must split the characters participating in the trial into two parties, the "Combat" and "Support" parties. Each character may only be in one of the two parties.
Tutorial_Labyrinth_Warriors_1_2.pngBefore initiating the trial, you may select 3 Shikifuda to carry with you from a selection of 9. You cannot change this selection while the trial is underway.
Before initiating the trial, you may consume Damaged Replicas to enhance Shiki Taishou's Charm Magic. Charm Magic can provide you with powerful support during the trial.
Trial
Tutorial_Labyrinth_Warriors_2_1.png
You may use Shiki Taishou's charm magic during trials to use the Shikifuda you have selected.
Tutorial_Labyrinth_Warriors_2_3.pngEvery room of every trial will have its own corresponding Emplacement.
Activating an Arrayed Emplacement or a Ferocious Emplacement will trigger a battle in which you must defeat all your opponents. Complete these challenges to draw Charms.
When you have activated a Decisive Emplacement, a powerful boss opponent will appear. Completing this challenge on the first level of every trial will allow you to draw a Charm.

Tutorial_Labyrinth_Warriors_2_5.png
Every room of every trial will have its own corresponding Emplacement.
Activating a Curative Emplacement will allow you to heal members in both the Combat and Support parties, revive any fallen characters in your parties, or change party configurations.
Trials contain hidden traps known as Cursed Fields. Stepping into one such trap by accident can either cause an explosion or cause you to be afflicted by a Cursed Seal's negative effects.
Tutorial_Labyrinth_Warriors_2_7.pngClick on the minimap to check the details of this current trial zone and ascertain the areas you have explored and the zones around them.
You may select "Leave for Now" when exiting a trial to save your current trial progress.
If you select "End Trial," your current trial progress will be reset.
Special Aegis Emplacements can be found in trials. When they are activated, they will automatically charge up while taunting nearby opponents to attack them.
Tutorial_Labyrinth_Warriors_2_9.pngOnce they are fully charged, Aegis Emplacements will unleash a shockwave that will deal DMG to opponents in a set AoE. When Aegis Emplacements are destroyed, they will explode violently, dealing DMG to your active character.

Teams[]

Before the trial begins, the team can be configured. Before initiating the trial, characters participating in the trial must be split into two parties, the "Combat" and "Support" parties. The "Combat" party will step up and fight first, while the "Support" team will serve as the substitute team.

Shikifuda[]

Shikifuda can be carried to help while in battle. The selection cannot be changed while the trial is underway.

NameEffect

Shikifuda: Seal of Fierce Flame
Creates a Flame Barrier. When you are within the barrier, your active character deals 60% increased DMG and takes 20% increased DMG. The barrier lasts for 12s.
Only one Flame Barrier can exist at any one time.
Labyrinth_Warriors_Shikifuda_Seal_of_Flashing_Lightning.png
Shikifuda: Seal of Flashing Lightning
Creates a Lightning Barrier. Within it, your active character has 10% decreased CD for their Elemental Skills and Elemental Bursts. Additionally, all party members will regenerate 4 Energy every 3s. The barrier lasts for 12s.
Only one Lightning Barrier can exist at any one time.

Shikifuda: Seal of Cataclysmic Wind
Creates a Wind Barrier. While within this barrier, the active character gains a great amount of extra jump height, 10% bonus ATK SPD and 10% bonus Movement SPD. The barrier lasts for 12s.
Only one Wind Barrier can exist at any one time.
Labyrinth_Warriors_Shikifuda_Streamsurge_Summoning.png
Shikifuda: Streamsurge Summoning
Summons a Streamsurge Spirit that will continuously attack surrounding opponents, dealing one instance of AoE Hydro DMG every 2s. The spirit will remain on the field for 6s.
When the Streamsurge Spirit is destroyed or its duration ends, it will explode and unleash a shockwave that deals AoE Hydro DMG before releasing Mist Bubbles to imprison 3 surrounding opponents. Imprisoned opponents receive 70% less healing for 10s.
Only one Streamsurge Spirit can exist at a time. If the only nearby opponent is one of a larger size, the Streamsurge Spirit will not release a Mist Bubble when it explodes.

Shikifuda: Snowstorm Summoning
Summons a Snowstorm Spirit that will continuously attack surrounding opponents, dealing one instance of AoE Cryo DMG every 2s. The spirit will remain on the field for 8s.
Opponents attacked by the Snowstorm Spirit will have their Physical and all Elemental RES decreased by 20% for 10s.
Only one Snowstorm Spirit can exist at a time.
Labyrinth_Warriors_Shikifuda_Strixwind_Summoning.png
Shikifuda: Strixwind Summoning
Summons a Strixwind Spirit that will continuously pull surrounding opponents. The spirit will remain on the field for 6s.
When the Strixwind Spirit is destroyed or its duration ends, it will explode and unleash a shockwave that deals AoE Anemo DMG and launches opponents.
Only one Strixwind Spirit can exist at a time.

Shikifuda: Ensorcelled Waters
Restores 4,000 HP to all current party members and regenerates 800 HP and 20 Stamina every second for the next 5s.
Labyrinth_Warriors_Shikifuda_Bedrock.png
Shikifuda: Bedrock
Increases active character's resistance to interruption and decreases the DMG characters take by 50% for 12s.

Shikifuda: Thunder Orb
Unleashes a Thunder Orb that deals AoE Electro DMG. Every opponent hit will generate 2 extra Elemental Particles. A maximum of 6 Elemental Particles can be created in this way.

Trial[]

The domain is divided into two floors with multiple rooms on each floor.

After the trial begins, Travelers can use the map to find the room where the "Decisive Emplacement" of the current floor is located.Once the "Decisive Emplacement" challenge has been completed, the player can proceed to the next floor. The trial is counted as complete if all the "Decisive Emplacement" challenges in the domain are successfully completed.

Click the Special Environment button (on the top-left corner next to the minimap), Press the U key on PC, or L1 + Down arrow on PlayStation to check the details of the current trial zone and ascertain the areas that have been explored the surrounding rooms.

Rooms[]

NameDescription
Labyrinth_Warriors_Room_Charm_Emplacement.png
Charm Emplacement
Draw a Charm

Arrayed Emplacement
Trigger enemies to appear
Labyrinth_Warriors_Room_Ferocious_Emplacement.png
Ferocious Emplacement
Trigger enemies to appear

Curative Emplacement
Heal characters, revive characters, configure team
Labyrinth_Warriors_Room_Decisive_Emplacement.png
Decisive Emplacement
Summons a powerful enemy Leader

Chest
Contains a treasure chest
Labyrinth_Warriors_Room_Start.png
Start
Starting Room

Charms[]

Whenever Arrayed Emplacement and Ferocious Emplacement challenges are completed, as well as the Decisive Emplacement for the first floor, the will be a chance to draw a Charm. Charms can provide various buffs for battle.

Travelers may also draw Charms from Charm Emplacements. When drawing for Charms, Cursed Seals may be encountered and thus suffer from their negative effects.

If there are no suitable Charms at the moment, Battered Shikifuda can be consumed for re-draws. Battered Shikifuda can be obtained by completing the trial challenges.

Trials contain hidden traps known as Cursed Fields. Stepping into one such trap by accident can either cause an explosion or cause the player to be afflicted by a Cursed Seal's negative effects.

NameBuff TypeRarityEffect
Concealment: LandslideExplorationRareFor every destructible object destroyed other than Explosive Barrels, all party members deal 1.2% increased DMG. Stacks up to 20 time(s).
Concealment: DissolutionExplorationUncommonFor every destructible object destroyed other than Explosive Barrels, all party members gain 2% bonus Energy Recharge. Stacks up to 10 time(s).
Concealment: IncorporealityExplorationUncommonFor every destructible object destroyed other than Explosive Barrels, all party members will have 1% Bonus Physical and All Elemental RES. Stacks up to 10 time(s).
Concealment: VilebaneExplorationUncommonFor every destructible object destroyed other than Explosive Barrels, all party members have 2% increased DEF. Stacks up to 10 time(s).
Concealment: Thunderbomb ExplosionExplorationUncommonExplosive barrels deal 2000% increased DMG against opponents.
Concealment: On the Shoulders of GiantsExplorationUncommonExplosive barrels will not launch characters, nor will they deal DMG to them. If there are opponents affected by Electro nearby, the explosions from these barrels will still cause the Overloaded reaction, which can launch characters and deal DMG to them.
Concealment: First StrikeEmplacementUncommonAegis Emplacement recharge rate increased by 50%.
Concealment: Eight on EightEmplacementUncommonAfter the Aegis Emplacement is fully charged, its attack state duration is extended by 5s.
Concealment: Silent InterrogationEmplacementUncommonThe DMG dealt by the shockwaves that the Aegis Emplacements emanate is increased by 150%. Also, when an Aegis Emplacement is destroyed, DMG dealt to characters is increased by 150%.
Concealment: Treading CarefullyEmplacementUncommonClears all Aegis Emplacements in the current trial.
Concealment: Resolute StrengthExplorationRareEvery time you use a Curative Emplacement to heal all party members, all party members have their DMG increased by 12%. This effect can stack 2 times.
Concealment: Lord of AttritionExplorationRareEvery time you complete an Arrayed Emplacement or Ferocious Emplacement challenge, all party members have their DMG increased by 4%. This effect can stack 6 times.
Concealment: Signal FlareExplorationCommonClears the fog from the current floor, showing the nature of the various rooms.
Concealment: Steady TreadExplorationCommonBlock the negative effects of the next 2 Cursed Field(s).
Concealment: Room ClearanceExplorationCommonClears all Cursed Fields on the current floor.
Concealment: High RollerExplorationUncommonDuring this trial, the number of Battered Shikifuda gained is increased by 50%.
Concealment: PurificationExplorationCommonClears the negative effects of 1 currently active Cursed Seals.
Concealment: SanctumExplorationCommonClears the negative effects of all currently active Cursed Seals.
Concealment: FrugalityShikifudaCommonWhen you use a Shikifuda successfully, you have a 33% chance of not consuming an equipped Shikifuda.
Concealment: SupplementShikifudaCommonAll Shikifuda you are carrying can be used 1 more time.
Concealment: Armory MaintenanceShikifudaUncommonAll carried shikifuda have their numbers replenished to the maximum amount.
Tactics: Future-ProofShikifudaUncommonAll shikifuda barriers will last for 6 more seconds.
Tactics: Built to LastShikifudaCommonAll shikifuda barriers will last for 2 more seconds.
Tactics: Shock and AweShikifudaUncommonAll barriers created by shikifuda will release an Elemental Blast every 5s, dealing AoE DMG of their corresponding element.
Tactics: Proffered FlameShikifudaRareWhen your active character is within the AoE of a Flame Barrier, attacking will trigger an Elemental Blast that deals AoE Pyro DMG. This effect can happen once every 5s.
Tactics: Blistering SearShikifudaUncommonWhen your active character is within the AoE of a Flame Barrier, they will deal 10% increased DMG.
Tactics: Scorched EarthShikifudaCommonWhen your active character is within the AoE of a Flame Barrier, they will deal 5% increased DMG.
Tactics: CharredShikifudaUncommonWhen your active character is within the AoE of a Flame Barrier, they will deal 10% increased Melt and Vaporize DMG to surrounding opponents.
Tactics: Storm-FraughtShikifudaRareWhen your active character is within the AoE of a Lightning Barrier, attacking will trigger an Elemental Blast that deals AoE Electro DMG. This effect can happen once every 5s.
Tactics: ConversionShikifudaUncommonWhen your active character is within the AoE of a Lightning Barrier, they will regenerate 2 extra Energy whenever they regenerate Energy.
Tactics: Thundering CourtShikifudaCommonWhen your active character is within the AoE of a Lightning Barrier, they will regenerate 0.5 extra Energy whenever they regenerate Energy.
Tactics: LightspeedShikifudaUncommonWhen your active character is within the AoE of a Lightning Barrier, their CDs will decrease by 0.5s whenever they regenerate Energy.
Tactics: Strike HomeShikifudaRareWhen your active character is within the AoE of a Wind Barrier, DMG dealt by their Plunging Attacks is increased by 20% and they have a 50% chance of unleashing a shockwave that deals AoE DMG. This effect can occur once every 2s.
Tactics: Swift StrikeShikifudaUncommonWhen your active character is within the AoE of a Wind Barrier, their ATK SPD is increased by 5%.
Tactics: Light as a FeatherShikifudaUncommonWhen your active character is within the AoE of a Wind Barrier, their Movement SPD is increased by 10%.
Tactics: Collision CourseShikifudaCommonWhen your active character is within the AoE of a Wind Barrier, their Plunging Attack DMG is increased by 8%.
Tactics: Cutting WaveShikifudaRareWhen the Streamsurge Spirit's HP decreases to 80%, the Hydro DMG dealt by its explosion will be increased by 133%.
Tactics: Driving RainShikifudaUncommonThe number of Mist Bubbles left behind when the Streamsurge Spirit is destroyed is increased by 3.
Tactics: Churning TideShikifudaUncommonThe Hydro DMG dealt by the Streamsurge Spirit's explosion is increased by 50%.
Tactics: TorrentShikifudaCommonThe Hydro DMG dealt by the Streamsurge Spirit's explosion is increased by 20%.
Tactics: Ice RiftShikifudaRareWhen opponents take DMG from the Snowstorm Spirit, their Physical and all Elemental RES will be decreased by an additional 40% for 10s.
Tactics: Deep FreezeShikifudaUncommonThe Cryo DMG dealt by the Snowstorm Spirit is increased by 95%.
Tactics: Frost FormationShikifudaUncommonThe Snowstorm Spirit's HP is increased by 100%.
Tactics: Snow ShadeShikifudaCommonThe taunting effect of the Snowstorm Spirit is enhanced.
Tactics: TwisterShikifudaRareThe Strixwind Spirit's pull AoE is increased.
Tactics: WindcutterShikifudaUncommonThe Anemo DMG dealt by the Strixwind Spirit is increased by 37%.
Tactics: GaleShikifudaCommonThe Anemo DMG dealt by the Strixwind Spirit is increased by 7.5%.
Tactics: HurricaneShikifudaUncommonThe Strixwind Spirit's attacks can launch larger opponents.
Tactics: SurgeShikifudaRareUsing Shikifuda: Ensorcelled Waters restores 10 Stamina every second, and extends Shikifuda: Ensorcelled Waters' duration by 5s.
Tactics: Tranquil SpringShikifudaUncommonShikifuda: Ensorcelled Waters' Healing Effectiveness is increased by 80%.
Tactics: Sweet DewShikifudaCommonShikifuda: Ensorcelled Waters' Healing Effectiveness is increased by 15%.
Tactics: Deep CreekShikifudaUncommonShikifuda: Ensorcelled Waters' duration is increased by 2%.
Tactics: TumultShikifudaRareThe Thunder Orb fired by Shikifuda: Thunder Orb will explode 1 more time(s) 1s after its initial explosion, dealing AoE Electro DMG.
Tactics: ConjunctionShikifudaUncommonThe number of Elemental Particles generated by Shikifuda: Thunder Orb when it hits opponents is moderately increased.
Tactics: AccumulationShikifudaCommonThe number of Elemental Particles generated by Shikifuda: Thunder Orb when it hits opponents is slightly increased.
Tactics: Profuse StormShikifudaUncommonShikifuda: Thunder Orb's Electro DMG is increased by 45%.
Tactics: ImposingShikifudaRareShikifuda: Bedrock's DMG Reduction is increased by 20%. Unleashing Shikifuda: Bedrock deals AoE Geo DMG.
Tactics: BlockadeShikifudaUncommonShikifuda: Bedrock's DMG Reduction is increased by 15%.
Tactics: FirmShikifudaCommonShikifuda: Bedrock's Duration is increased by 2s.
Tactics: SolidShikifudaUncommonShikifuda: Bedrock's Duration is increased by 4s.
Exposure: Bastion of OrderCharacterRare4 randomly selected characters (from both combat and support parties) will have their constellation effects increased by 1 level.
Exposure: Scroll of StabilityCharacterUncommonWhen active character's HP is greater than 70%, Normal, Charged, and Plunging Attack DMG dealt is increased by 10%.
Exposure: Scroll of VictoryCharacterUncommonWhen active character's HP is greater than 70%, Elemental Skill DMG dealt is increased by 10%.
Exposure: Scroll of BrillianceCharacterUncommonWhen active character's HP is greater than 70%, Elemental Burst DMG dealt is increased by 10%.
Exposure: Double-EdgeCharacterUncommonActive characters deal 15% increased DMG and take 10% increased DMG.
Exposure: Swift SeveranceCharacterUncommonThe active character obtains the aura of the Swift Severance Seal, increasing their ATK SPD by 20%. If there are more than 3 opponents within the aura's AoE, the aura's effects will disappear permanently.
Exposure: Rapid BoltCharacterUncommonThe active character obtains the aura of the Rapid Bolt Seal, increasing their ATK SPD by 15%. With every opponent within the aura's AoE, the aura's effects will decrease by 5%. If there are 3 opponents within the aura's AoE, the aura's effects will disappear temporarily.
Exposure: Precarious StrategyCharacterUncommonWhen active character's HP is less than 50%, Normal, Charged, and Plunging Attack DMG dealt is increased by 10%.
Exposure: Dangerous StrategyCharacterUncommonWhen active character's HP is lower than 50%, the character's Elemental Skill DMG dealt is increased by 10%.
Exposure: Startling StrategyCharacterUncommonWhen active character's HP is lower than 50%, the character's Elemental Burst DMG dealt is increased by 10%.
Exposure: ExorcismCharacterUncommonWhen your active character's Stamina is higher than 70% and their attack hits an opponent, they will unleash a shockwave at your active character's position that deals AoE DMG. This effect can be triggered once every 5s.
Exposure: Guiding LightCharacterUncommonWhen a character's Elemental Skill hits an opponent, it will generate an additional 1 Elemental Particles. This effect can be triggered once every 4s.
Exposure: Shattered ArmorCharacterUncommonWhen an active character triggers a Superconduct reaction on a nearby opponent, opponents will have their Physical RES decreased by an additional 20%.
Exposure: Majestic StormCharacterRareAll party members gain a 30% Electro DMG Bonus.
Exposure: Deafening StormCharacterUncommonAll party members gain a 10% Electro DMG Bonus.
Exposure: Swift StormCharacterCommonAll party members gain a 2% Electro DMG Bonus.
Exposure: Twilight FlameCharacterRareAll party members gain a 30% Pyro DMG Bonus.
Exposure: Scarlet FlameCharacterUncommonAll party members gain a 10% Pyro DMG Bonus.
Exposure: Perilous FlameCharacterCommonAll party members gain a 2% Pyro DMG Bonus.
Exposure: Creeping FrostCharacterRareAll party members gain a 30% Cryo DMG Bonus.
Exposure: Encroaching FrostCharacterUncommonAll party members gain a 10% Cryo DMG Bonus.
Exposure: Fatal FrostCharacterCommonAll party members gain a 2% Cryo DMG Bonus.
Exposure: Wrathful WaveCharacterRareAll party members gain a 30% Hydro DMG Bonus.
Exposure: Roiling WaveCharacterUncommonAll party members gain a 10% Hydro DMG Bonus.
Exposure: Killer WaveCharacterCommonAll party members gain a 2% Hydro DMG Bonus.
Exposure: Maddening MistCharacterRareAll party members gain a 30% Anemo DMG Bonus.
Exposure: Mist's EdgeCharacterUncommonAll party members gain a 10% Anemo DMG Bonus.
Exposure: Green MistCharacterCommonAll party members gain a 2% Anemo DMG Bonus.
Exposure: Devastating RockCharacterRareAll party members gain a 30% Geo DMG Bonus.
Exposure: Resounding RockCharacterUncommonAll party members gain a 10% Geo DMG Bonus.
Exposure: Disintegrating RockCharacterCommonAll party members gain a 2% Geo DMG Bonus.
Exposure: Iron DeathCharacterRareAll party members receive a 30% Physical DMG Bonus.
Exposure: Shattering SteelCharacterUncommonAll party members receive a 10% Physical DMG Bonus.
Exposure: Chrome EdgeCharacterCommonAll party members receive a 2% Physical DMG Bonus.
Exposure: Keen BladeCharacterUncommonAll party members deal 8% bonus Normal Attack DMG.
Exposure: Free-Form BladeCharacterUncommonAll party members deal 8% bonus Charged Attack DMG.
Exposure: Plummeting BladeCharacterUncommonAll party members deal 12% bonus Plunging Attack DMG.
Exposure: Rite of Seven SongsCharacterUncommonAll party members deal 8% bonus Elemental Skill DMG.
Exposure: RedoubtableCharacterUncommonDEF of all party members is increased by 15%.
Exposure: Treacherous ThunderCharacterCommonWhen an active character triggers an Electro-Charged reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Driving LightningCharacterCommonWhen an active character triggers a Superconduct reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Storm of Nine HeavensCharacterCommonWhen an active character triggers an Overloaded reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Scorching SkyCharacterCommonWhen an active character triggers a Vaporize reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Flames of DestructionCharacterCommonWhen an active character triggers a Melt reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Cutting EdgeCharacterRareAll party members deal 20% bonus Normal Attack DMG.
Exposure: Glittering EdgeCharacterRareAll party members deal 20% bonus Charged Attack DMG.
Exposure: True FormCharacterRareAll party members deal 20% bonus Elemental Skill DMG.
Exposure: Swift SeveranceCharacterRareActive character receives a 20% ATK SPD Bonus.
Exposure: Explosive CharmCharacterRareWhenever you sprint, you will leave a Charm behind that will explode after 1s. Can occur once every 10s. You may store up to 3 of this effect at one time.
Exposure: Counter StrikeCharacterRareA backlash will occur when opponents score a melee hit against a character protected by a shield, unleashing a shockwave that deals one instance of AoE DMG. Can occur once every 2s.
Exposure: TremorCharacterRareWhen an active character obtains an Elemental Orb or Elemental Particle, the character will unleash a shockwave that deals DMG to surrounding opponents. This kind of shockwave can be unleashed once every 4s.
Exposure: Fierce BladeCharacterRareWhen your active character's attacks deal CRIT Hits, they will unleash a shockwave at the active character's position that deals AoE DMG to opponents. This effect can be triggered once every 5s.
Exposure: Swift StepCharacterUncommonCharacter Sprinting Stamina Cost decreased by 50%.
Exposure: Measured ForceCharacterUncommonCharacter Charged Attack Stamina Cost decreased by 50%.
Exposure: Armor UpCharacterUncommonWhen an active character obtains an Elemental Shard generated by a Crystallize Reaction, they will trigger a shockwave that deals AoE DMG. This effect can be triggered once every 5s.
Exposure: Tandem DevastationCharacterUncommonWhen your active character defeats an opponent with a Charged Attack, they will unleash a shockwave at the active character's position that deals AoE DMG to opponents. This effect can be triggered once every 0.5s.

Cursed Seals[]

When drawing for Charms, Cursed Seals may be encountered and thus suffer from their negative effects. Stepping into one such trap by accident can cause the player to be afflicted by a Cursed Seal's negative effects.

NameEffect
Cursed Seal: DecayAll Curative Emplacements on this floor will be unable to heal any characters.
Cursed Seal: EnsnaringA Cursed Field will spawn in a random position in the current trial.
Cursed Seal: Heavy OrdnanceOpponents summoned by the current floor's Arrayed Emplacements, Ferocious Emplacements, and Decisive Emplacements have their ATK increased by 20%.
Cursed Seal: CorrosionOne party member will not be able to receive healing or be revived. This Cursed Seal only works on this floor. If your parties contain any characters whose Elemental Skills, Elemental Bursts, Talents, or Constellations can revive another character, these effects can be triggered and can enter CD, but they will have no effect.
Cursed Seal: ShatteredExplosive Barrels deal 100% bonus DMG against characters.
Cursed Seal: Open WoundsCharacters take 20% extra DMG.

Charm Magic[]

Travelers will obtain Damaged Replicas for exploring the Domain as well as completing the challenges. Travelers can use Damaged Replicas to enhance Shiki Taishou's Charm Magic on the event page for assistance in the trial.

NameLevelCostEffect
Charm Magic: Ingenuity1100When drawing a Charm, the chance of drawing a high-grade Charm is increased by 2%.
2150When drawing a Charm, the chance of drawing a high-grade Charm is increased by 4%.
3200When drawing a Charm, the chance of drawing a high-grade Charm is increased by 6%.
4250When drawing a Charm, the chance of drawing a high-grade Charm is increased by 8%.
5300When drawing a Charm, the chance of drawing a high-grade Charm is increased by 10%.
6350When drawing a Charm, the chance of drawing a high-grade Charm is increased by 12%.
7400When drawing a Charm, the chance of drawing a high-grade Charm is increased by 14%.
8450When drawing a Charm, the chance of drawing a high-grade Charm is increased by 16%.
9500When drawing a Charm, the chance of drawing a high-grade Charm is increased by 18%.
10550When drawing a Charm, the chance of drawing a high-grade Charm is increased by 20%.
Charm Magic: Happy Coincidence1300During this trial, the number of Safeguarding Spirits on each floor is increased by 3.
2300During this trial, the number of Safeguarding Spirits on each floor is increased by 6.
Charm Magic: Infinitesmal Force1300The maximum number of destructible objects on each floor is increased by 10.
2300The maximum number of destructible objects on each floor is increased by 20.
3300The maximum number of destructible objects on each floor is increased by 30.
Charm Magic: Fuel to the Fire1300The maximum number of Explosive Barrels on each floor is increased by 5.
2300The maximum number of Explosive Barrels on each floor is increased by 10.
3300The maximum number of Explosive Barrels on each floor is increased by 15.
Charm Magic: Meticulous Planning1300All shikifuda can be used 1 more time.
2300All shikifuda can be used 2 more times.
Charm Magic: Purity1200When drawing a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 4%.
2250When drawing a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 8%.
3300When drawing a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 12%.
4350When drawing a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 16%.
5400When drawing a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 20%.
Charm Magic: No Openings1300When re-drawing a Charm, there is a 100% chance that you will be refunded the Battered Shikifuda consumed for this re-draw. This effect will trigger a maximum of 2 times on each floor.
Charm Magic: Flash in the Pan1300The first time you draw a Charm from each Charm Emplacement, the chance of gaining the highest level of that particular Charm is increased by 20%.
Charm Magic: Smooth Running1300The maximum number of Cursed Fields in this trial is limited to 5.
Charm Magic: Rejuvenation1300There will be a Curative Emplacement in every room before the room with a Decisive Emplacement.
Charm Magic: Whetstone1300Every floor will have 3 or more Charm Emplacements.

Martial Trials[]

Pass the trial challenges and complete the corresponding Martial Trial to obtain rewards.

TrialReward
Defeat a total of 200 opponents
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Destroy a total of 50 destructible objects
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Ignite a total of 20 Explosive Barrels
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Obtain a total of 10 Safeguarding Spirits that provide attack buffs and healing effects
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Draw a total of 10 Charms of the highest level
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Draw a total of 40 Charms of a higher level
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Upgrade Charm Magic: Ingenuity to the highest level
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Upgrade Charm Magic: Purity to the highest possible level
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Complete "The Ominous Demesne" without using any Curative Emplacements to heal any characters
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Complete "The Brutal Divergence" without using any Curative Emplacements to heal any characters
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Complete "The Ominous Demesne" without any character deaths
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Complete "The Brutal Divergence" without any character deaths
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora
Complete "The Vengeful Wood" with no more than 6 party members
Item_Mora.png 20,000 Mora
Complete "The Echoes of Extinction" with no more than 6 party members
Item_Mora.png 20,000 Mora
Upgrade Charm Magic: Meticulous Planning to the highest level
Item_Primogem.png 30 Primogem
Item_Mora.png 20,000 Mora

Blazing Unison[]

Complete "Path of the Taishou" and accumulate 4,000 Aged Tokens in order to exchange 1,000 Aged Tokens to invite "Blazing Riff" Xinyan (Pyro).

Xinyan_Icon.png 辛炎 Xinyan

Event Shop[]

Trial Trove: I[]

アイテムItem_Aged_Token.png
費用
在庫総費用
Item_Crown_of_Insight.png Crown of Insight100011,000
Item_Agnidus_Agate_Fragment.png Agnidus Agate Fragment606360
Item_Varunada_Lazurite_Fragment.png Varunada Lazurite Fragment606360
Item_Vajrada_Amethyst_Fragment.png Vajrada Amethyst Fragment606360
Item_Vayuda_Turquoise_Fragment.png Vayuda Turquoise Fragment606360
Item_Shivada_Jade_Fragment.png Shivada Jade Fragment606360
Item_Prithiva_Topaz_Fragment.png Prithiva Topaz Fragment606360
すべてのアイテムの合計3,160

Trial Trove: II[]

アイテム
費用
在庫総費用
Item_Primogem.png Primogem ×601205600
Item_Guide_to_Transience.png Guide to Transience406240
Item_Philosophies_of_Transience.png Philosophies of Transience1202240
Item_Guide_to_Elegance.png Guide to Elegance406240
Item_Philosophies_of_Elegance.png Philosophies of Elegance1202240
Item_Guide_to_Light.png Guide to Light406240
Item_Philosophies_of_Light.png Philosophies of Light1202240
Item_Hero%27s_Wit.png Hero's Wit2020400
Item_Mystic_Enhancement_Ore.png Mystic Enhancement Ore1020200
Item_Mora.png Mora ×100002020400
すべてのアイテムの合計3040

Battle Pass Missions[]

テンプレート:Battle Pass Missions

Total Rewards[]

テンプレート:Event Rewardsテンプレート:Event Rewards

Other Languages[]

言語正式名称直訳の意味 (英語)
日本語謎境一騎
Meikyou Ikki[!]
中国語
(簡体字)
谜境悬兵
Míjìng Xuán Bīng
中国語
(繁体字)
謎境懸兵
Míjìng Xuán Bīng
英語Labyrinth Warriors
韓国語미로의 전사
Miro-ui Jeonsa
Warrior of the Labyrinth
スペイン語Dominio del guerreroDomain of the Warrior
フランス語Guerriers du labyrintheWarriors of the Labyrinth
ロシア語Воины лабиринта
Voiny labirinta
Warriors of the Labyrinth
タイ語ทหารผู้กล้าแห่งแดนพิศวง
Thahan Phu Kla Haeng Daen Phitwong
ベトナム語Chiến Binh Bí Ẩn
ドイツ語LabyrinthkriegerLabyrinth Warriors
インドネシア語Pejuang LabirinLabyrinth Warriors
ポルトガル語Guerreiros do Labirinto

変更履歴[]

バージョン2.2でリリース
[新しい履歴を作成する]


特に記載のない限り、コミュニティのコンテンツはCC BY-SAライセンスの下で利用可能です。

シェアボタン: このページをSNSに投稿するのに便利です。


最近更新されたページ

左メニュー

掲示板雑談・質問・相談掲示板更新履歴最近のコメントカウンターサイト全体:今日:昨日:その他 トップページ ページの編集の仕方はこちら ここを編集する ...

龍血を浴びた剣

龍血を浴びた剣 基礎 2段階突破 基礎 詳細 武器の種類Weapon-class-claymore-icon.png両手剣品質シリーズ星3の破滅シリーズ入手方法祈願リリース日2020-09-282年,...

龍王の冠

龍王の冠アイテムの種類キャラクター育成素材アイテムの群若陀龍王素材毎週BOSSがドロップバッグの分類育成アイテム品質 説明 千年の玉石が凝縮して成った結晶の角、「龍王」の天然の冠。魂を力の源に、盤石で...

龍殺しの英傑譚

龍殺しの英傑譚 基礎 2段階突破 基礎 詳細 武器の種類Weapon-class-catalyst-icon.png法器品質入手方法祈願リリース日2020-09-282年, 6か月前基礎ステータス基礎...

龍と自由の歌

龍と自由の歌任務の種類任務の章魔神序章幕三前次涙のない明日のために浮世浮生千岩間必要な条件必要な冒険ランク18報酬評判経験値・モンド 100 評判経験値・モンド龍と自由の歌は、魔神任務の序章の第三幕。...

黒銅の角笛

黒銅の角笛アイテムの種類キャラと武器育成素材アイテムの群ヒルチャールの角笛精鋭の敵がドロップバッグの分類育成アイテム品質 説明 金属性の角笛。この角笛を鳴らすには非常に力がいるため、通常は異常に逞しい...

黒蛇衆素材

黒蛇衆素材 暗晦 黒夜 幽邃 暗晦 幽邃種類アイテムの群キャラと武器育成素材キャラと武器育成素材の群 入手方法 入手1黒蛇衆 黒蛇衆素材は、黒蛇衆が落とすキャラと武器育成素材である。種類[]名前品質I...

黒纓槍

黒纓槍 基礎 2段階突破 基礎 詳細 武器の種類Weapon-class-polearm-icon.png長柄武器品質シリーズ星3の破滅シリーズ入手方法祈願ウルバンと話すリリース日2020-09-28...

黒王鳩

黒王鳩分類動物屋外動物洞天仙力負荷 100500 負荷あたりの洞天仙力 0.2 説明 詳細 テイワットでよく見かける烏類、料理にすると美味しい。遠くとの通信にも使える。ごく普通のハト、黒い頭で有名。他...

黒晶の角笛

黒晶の角笛アイテムの種類キャラと武器育成素材アイテムの群ヒルチャールの角笛精鋭の敵がドロップバッグの分類育成アイテム品質 説明 不吉な光がぼんやりと見える金属性の角笛、素材不明の黒晶が飾られている。ほ...

黒岩の長剣

黒岩の長剣 基礎 2段階突破 基礎 詳細 武器の種類Weapon-class-sword-icon.png片手剣品質シリーズ黒岩シリーズ入手方法スター交換リリース日2020-11-012年, 5か月前...

黒土の術

黒土の術種類伝承地方カーンルイア黒土の術は、カーンルイアの人々によって開発され、主に使用されていた錬金術の一形態である。カーンルイアは自然動物の少ない地下国家であったため、黒土の術は生命の創造に重点を...

黒スズキ

黒スズキ 情報 生物の種類野生生物生物の種族魚類生物の群れスズキ色んな水域でよく見かける魚。料理にすると美味しく、テイワットの魚料理の主な材料だ。黒スズキは、テイワット最も一般的な魚の一つであり、背中...

黒に染まりし宵暗の御所

黒に染まりし宵暗の御所任務の種類イベント伝説(イベント)華やぐ紫苑の庭任務の章歌仙秘話前次薄墨淡朱の新しき絵画-黒に染まりし宵暗の御所は、イベント「華やぐ紫苑の庭」期間中の歌仙秘話の第四幕である。目次...

黎明の神剣

黎明の神剣 基礎 2段階突破 基礎 詳細 武器の種類Weapon-class-sword-icon.png片手剣品質入手方法祈願任務 ガイアの収穫菜々子と話す。リリース日2020-09-282年, 6...

黄金スズキ

黄金スズキ 情報 生物の種類野生生物生物の種族魚類生物の群れスズキ色んな水域でよく見かける魚。料理にすると美味しく、テイワットの魚料理の主な材料だ。黄金スズキの鱗は黒スズキ、青スズキの物より遥かに珍し...

黄金ガニ

この記事では食べ物について説明しています。野生生物については、黄金ガニ (野生生物)をご覧ください。黄金ガニ 普通 美味しそうな 微妙な 説明古いレシピ通りに作られたカニ料理。カニを数個に分けた後、小...

黄金を熔かす烈日

黄金を熔かす烈日ディシアのバナー種類イベント祈願・キャラキャラクターディシア黄金を熔かす烈日は★5限定キャラクターの「熾鬣の獅子・ディシア(炎)」確率UPするイベント祈願・キャラクターである。履歴[]...