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ar damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by projectile flight speed).Lowest クリティカル倍率 of
ar damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by projectile flight speed).Lowest クリティカル倍率 of
in one shot.Lead targets both horizontally and vertically at greater distances in order to compensate for projectile travel time.Maintainin
near damage falloff from 100% to 50% from 15m to 30m target distance (distances are affected by projectile flight speed).Slowest リロード速度 of a
near damage falloff from 100% to 50% from 15m to 25m target distance (distances are affected by projectile flight speed).低いクリティカル率。Low accur
near damage falloff from 100% to 60% from 12m to 25m target distance (distances are affected by projectile flight speed).低いクリティカル率。平均より低い[ ク
a decent fire rate like the Gorgon, but it is less accurate at longer distances. Firing in short bursts may help improve accuracy.Alternativ
ers not confident enough in their Tunguska Cannon accuracy from great distances or against erratically moving targets.Trivia[]Though these C
-world markers will start to fade as you approach them within certain distances:Kuva Lich: At 20m marker will begin fadeAyatan Star: At 5m m
ar damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by projectile flight speed).Extremely low magaz
ar damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by projectile flight speed).遅いリロード速度。Draws from
y improves accuracy and makes the weapon viable at medium medium-long distances, although it is still advised to be used at close quarters.ト
度。Low accuracy.Linear damage falloff from 15m to 25m target distance (distances are affected by projectile flight speed). Damage reduction u
r damage falloff from 100% to 47.62% from 10m to 20m target distance (distances are affected by projectile flight speed).低いクリティカル率。Inefficie
ace rays. A shorter distance emphasizes nearby features, while longer distances make it also take objects farther away into account.Lighting