Anisotropic BSDF Node - Blender Cycles memo
~作成中~≡ ReferenceAdd > Shader > Anisotropic BSDFThe Anisotropic BSDF is used to add a glossy reflection, with separate control over U and V d
~作成中~≡ ReferenceAdd > Shader > Anisotropic BSDFThe Anisotropic BSDF is used to add a glossy reflection, with separate control over U and V d
n_aniso(N, T, ax, ay)microfacet_beckmann_refraction(N, roughness, ior)ashikhmin_shirley(N, T, ax, ay)ashikhmin_velvet(N, roughness)Hairhair_
~作成中~≡ ReferenceAdd > Shader > Glossy BSDFThe Glossy BSDF node is used to add reflection with microfacet distribution, used for materials su