AC721_-_Heavy_Dual-Purpose_Assault_Ship

ページ名:AC721_-_Heavy_Dual-Purpose_Assault_Ship

Location: Infinite Lagrange Wiki -> Ship -> Destroyer -> AC721

AC721

指令pt

8 CommandPointLogo.png

メーカー

モデル数

4

艦種

全長

560m

入手方法

See individual ships
Back Story“A good investment is normally accompanied by a deep insight into the future.” -- Mark Gates, “Investment Enthusiast” and CEO of the Pangaea Corporation
When the Arbiter Committee was first established, it prioritized its efforts on restoring the economy of the Solar System. In those early days, its Extinguishers lacked funding and had difficulties acquiring sufficient military supplies and equipment. The Pangaea Corporation once donated a batch of military equipment to the Extinguishers, including 12 well-outfitted AC721 Destroyers. The Extinguishers survived their difficult period by relying on these ships, and have gradually become a force to be reckoned with throughout the galaxy.

目次

AC721 - Heavy Dual-Purpose Assault Ship[]

AC721 - Aircraft Type (variant D)

稼働上限

15

Back Row

入手方法

Default

コスト

20,170

Crystal.png

1,930

890

Time.png

01:03:40
基本情報
Warp.png
800400011,500
  • Category:
  • Advantage:
  • Disadvantage:
  • Game description: Two full-sized gun corvettes can be mounted under the ship, making it a corvette-carrier. Corvette maintenance and command equipment have also been installed in its hull, enabling it to carry different corvettes for different reinforcement operations.

The AC721 Heavy Dual Purpose Assault Ship is a carrier for corvettes. Like all carriers, it’s usefulness is heavily reliant on the type of aircraft one has. The AC721 Heavy Dual Purpose Assault Ship boasts itself as one of the most efficient carriers in terms of Command point to corvette’s, working at a 4:1 ratio. This however comes at the cost of also being the most fragile of the carriers, and not having any auxiliary benefits such as the Solar Whale’s healing of aircraft.

WeaponSystemIcon.png 721 Integrated Battery System[]

  • System HP: 7,200

AC721-SG-2275C Ultra Dual-Cannon Assault Battery[]

Module Description: A special 275mm dual-fire cannon designed for AC721 Destroyers. It is able to conduct effective attacks against ships—a perfect balance between versatility and power.

  • Adjustment increment: 4%
  • Adjustment tech types: Cannon Tech or EM Tech
  • Adjustment tech quantity: 2
  • Adjustment base success: 20%
WeaponRoundsPerCycleIcon.pngDelayTarget priorityDamageTypeIcon.pngAntiShipIcon.pngSiegeDamageIcon.pngCorvetteIcon.pngDestroyerIcon.pngBattlecruiserIcon.png
AaEffect.png(self) 1 x AC721-SG-2275C

Ultra Dual-Cannon Assault Battery

2 x 16s0sFrigateIcon.png40800961368%15%70%70%85%85%85%
FighterIcon.png

SG-1120 Generic Cannon[]

Module Description: An agile 120mm generic cannon capable of mounting effective attacks on small ships and aerial targets. It is often fitted on agile multi-role ships.

  • Adjustment increment: 6%
  • Adjustment tech types: Cannon Tech or EM Tech
  • Adjustment tech quantity: 1
  • Adjustment base success: 35%
WeaponRoundsPerCycleIcon.pngDelayTarget priorityDamageTypeIcon.pngAntiShipIcon.pngSiegeDamageIcon.pngCorvetteIcon.pngDestroyerIcon.pngBattlecruiserIcon.png
AaEffect.png(self) 2 x SG-1120

Generic Cannon

1 x 14s0CorvetteIcon.png30900597458%15%70%70%85%85%85%
FrigateIcon.png

721 Integrated Battery System Enhancements[]

  • Full enhancement cost: 20 tech points.
Total enhancements: 5Available slots: 4
IconNameLevelsCostEffect
IncreaseCannonDamageIcon001.pngBarrel Enhancement51/level

Total: 5

increase all cannon damage by 2% (per level)
Reinforces cannon barrels to reduce the deformation caused by the firing process, improves shells' exit velocity, and stabilizes trajectory.
Ammo Enhancement51/level

Total: 5

Increases all cannon Damage by 2% (per level)
Uses enhanced warheads to improve thrust during the firing process.
DecreaseCooldownIcon001.pngAmmo-Loader Enhancement51/level

Total: 5

Decreases weapon system Cooldown by 3% (per level)
Improves the ammo-loading mechanism to increase the transporting and auto-loading speed.
Barrel Heatsink Enhancement51/level

Total: 5

Decreases weapon system Cooldown by 3% (per level)
Adds an auxiliary heat-dissipation system to the barrels to improve the weapon's heat dissipation capacity, allowing the weapon to be fired more rapidly.
ファイル:StrategyIcon002.pngAnti-Aircraft Support

Strategy

1

8

All weapons in the system lock onto enemy aircraft in nearby row and launch attacks, increasing the Hit Rate by 40% every 30s for 25s.
A Combat strategy to support your ships with anti-aircraft defense at all time.

ファイル:AircraftSystemIcon.png Corvette Maintenance System[]

  • SystemHitPointsIcon.png System HP: 8,500

CBC-2300 Corvette-Mounting Dock[]

Module Description: A corvette-mounting support system that can attach up to 2 corvettes outside the ship.

XAC-600 Aviation Bridge[]

Module Description: An intel-gathering and command system for friendly aerial units. It is able to relay orders to multiple units.

Corvette Maintenance System Enhancements[]

  • Full enhancement cost: 40 tech points.
Total enhancements: 6Available slots: 4
IconNameLevelsCostEffect
ファイル:AircraftRadar001.jpgBattlefield Radar Enhancement52/level

Total: 10

Increases the target lock-on speed of aircraft/UAVs in the hanger by 14% (per level)
Extends the detection range of enemy targets, and syncs up with the aircraft housed in the hangar to increase the aircraft's target-identification speed.
ファイル:DecreaseRTB001.jpgRearmament Acceleration52/level

Total: 10

Reduces the RTB Cooldown of aircraft/UAVs in the hanger by 4% (per level)
Upgrades the ammo-loading equipment of the aircraft, allowing for faster reload.
ファイル:AircraftRadar001.jpgAuxiliary Attack Radar52/level

Total: 10

Increases the Hit Rate of aircraft/UAVs in the hanger by 4% (per level)
Adds an auxiliary attack radar to assist in acquiring target lock. It is synced with the aircraft weapons for firing adjustments.
ファイル:EW001.jpgGuidance Detection Jamming52/level

Total: 10

Reduces the chance of being hit by guided weapons by 4% (per level)
Jams enemy missile and torpedo guidance signals, causing them to change direction.
IncreaseCannonDamageIcon001.pngAirborne Weapon Maintanence52/level

Total: 10

Increases the Damage of aircraft/UAVs in the hanger by 2% (per level)
Improves the maintenance procedures for aircraft weapons, allowing for better operational status of aircraft weapons.
ファイル:IncreaseHangerHP.pngHanger Armor Enhancement52/level

Total: 10

Increases system HP by 7%
Increases the armor thickness around the hanger, preventing it from being disabled by Damage.

Armor System[]

  • SystemHitPointsIcon.png System HP: 7,000

AC-40 Generic Medium Armor[]

Module Description: Medium armor for destroyers to resist light weapons fire.

DD-100 Ship Core[]

Module Description: A core structure used to construct destroyers. It can adapt to the complex space environment and resist impact and radiation.

  • HitPointsIcon.png Hit Points: 28,130

Armor System Enhancements[]

  • Full enhancement cost: 24 tech points.
Total enhancements: 4Available slots: 3
IconNameLevelsCostEffect
ファイル:IncreaseHPIcon001.pngKernel Structure Enchancement51/1/2/2/2

Total: 8

Increases ship HP by 2% (per level)
Reinforces the ship's keel, adds a large number of redundant systems, and reinforce critical locations with special materials.
ファイル:IncreaseHPIcon001.pngWelding Tech Enhancement51/1/2/2/2

Total: 8

Increases ship HP by 2% (per level)
Upgrades the ship's welding equipment and uses advanced welding materials to improve the ship's structural integrity.
Armor Rigidity Enhancement42/level

Total: 8

increase Physical Resistance by 2 (per level)
Uses higher-grade armor materials to improve Damage Resistance.
IncreaseArmorIcon001.pngArmor Hardening Process42/level

Total: 8

increase Physical Resistance by 2 (per level)
The armor undergoes additional hardening processes to allow for increased surface hardness.

Propulsion System[]

  • SystemHitPointsIcon.png System HP: 7,500

EN-180 Generic Vector Engine[]

Module Description: A medium vector engine for destroyers. It is used by small to medium ships for sailing and adjusting ship angles in combat.

  • Cruise speed: 800

EC-200 Generic Warp Drive[]

Module Description: A medium warp drive for destroyers. It enables small to medium ships to enter warp for fast travel in formation.

  • WarpIcon.png Warp speed: 4,000

Propulsion System Enhancements[]

  • Full enhancement cost: 24 or 26 tech points, depending on which enhancements are selected.
Total enhancements: 5Available slots: 4
IconNameLevelsCostEffect
Combustion Efficiency Enchancement32/level

Total: 6

Increases Cruising Speed by 5% (per level)
Improves the ionization efficiency via an enhanced propellant conversion device, allowing for greater engine thrust.
IncreaseCruiseIcon001.pngEngine Power Enhancement32/level

Total: 6

Increases Cruising Speed by 5% (per level)
Reinforces the ion-acceleration chamber, increasing the engine's max power output.
ファイル:IncreaseWarpIcon001.pngWarp Drive Enhancement32/level

Total: 6

Increases Warp Speed by 5% (per level)
Improves the warp-space resistance of the warp engine, allowing for operations at higher warp factors.
ファイル:IncreaseWarpIcon001.pngWarp Calculation Enhancement32/level

Total: 6

Increases Warp Speed by 5% (per level)
Improves the spatial calculation core's computing speed to allow better pathfinding through subspace and reduced warp time.
ファイル:EvasiveManeuversStrategy.pngEvasive Maneuvers

Strategy

1

8

When the ship's HP falls to 20%, increase Evasion by 40% for 40s.

This effect only triggers once per battle.

A combat strategy to utilize reserve resources for emergency evasive maneuvers when the ship's HP is low.

ファイル:EnergySystemIcon.png Energy System[]

  • System HP: 6,600

RT-280 Integrated Energy Conversion System[]

Module Description: An integrated energy supply system for medium ships. It generates power through the core and converts the energy into different forms for the ship's various subsystems.

This component offers no extra abilities and cannot be enhanced.

SupportSystemIcon.png Command System[]

  • System HP: 7,200

XC-1800 Bridge[]

Module Description: A generic Navigation Control and Info Command System for light ships. It manages the operations of all weapon systems and engines.

This component offers no extra abilities and cannot be enhanced.

ファイル:StorageSystemIcon.png Storage System[]

  • SystemHitPointsIcon.png System HP: 6,600

W-100 Cargo Warhouse[]

Module Description: A generic medium cargo warehouse that increases a ship's storage capacity while also offering some protection for cargo.

Storage System Enhancements[]

  • Full enhancement cost: 6 tech points
Total enhancements: 1Available slots: 1
IconNameLevelsCostEffect
ファイル:IncreaseStorageIcon001.jpgShip Warehouse Expansion51/1/1/1/2

Total: 6

Increase ship storage capacity by 6% (per level)
Modifies and expands the ship's warehouse to increase total cargo capacity.
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