「microfacet」を含むwiki一覧 - 1ページ

Open Shading Language - Blender Cycles memo

ize, smooth)translucent(N)reflection(N)refraction(N, ior)transparent()microfacet_ggx(N, roughness)microfacet_ggx_aniso(N, T, ax, ay)microfac

Glossy BSDF Node - Blender Cycles memo

ader > Glossy BSDFThe Glossy BSDF node is used to add reflection with microfacet distribution, used for materials such as metal or mirrors.B

Refraction BSDF Node - Blender Cycles memo

SDFThe Refraction BSDF is used to add glossy refraction with sharp or microfacet distribution, used for materials that transmit light. For b

Anisotropic BSDF Node - Blender Cycles memo

~作成中~≡ ReferenceAdd > Shader > Anisotropic BSDFThe Anisotropic BSDF is used to add a glossy reflection, with separate control over U and V d

  • 1