perfect power balance within country, may stop war
perfect power balance concept
1⃣ if military power of several teams are equal
2⃣ if 1 team vs 1 team happens, outcome of war = draw
3⃣ if fight draws, number of war, may become smaller
=> perfect power balance within country, may stop war
when draw of war from perfect power balance happens ?
1⃣ powerful protect power, against attacks
2⃣ when lack of resource wont happens, or happen at same time
3⃣ army have almost same power
three types of strategy (technology) & player numbers
1⃣ defence strategy
2⃣ agressive strategy
3⃣ neutral strategy
⑴ when defence strategy users are most of all players
⑵ when defence strategy are strong enough to survive
⑶ when defence strategy (technology) well study against other strategy
=> defence strategy of each country, may stop some war.
multi role defence strategy plan example, to protect team
objective of strategy:
1⃣ protect body & save memory
2⃣ evade attacks of opponent
3⃣ if only attack when counter, non neccesary attack wont happens
4⃣ if only save system info in past at unvisible place, non necessary time paradox wont happens
Ⅻ 💻 |
cyber defence program & total info quantity maintenance system |
at command table |
Ⅺ 🚫 | must counter stop system |
= " stop time " around particular space = controll graviton & protect graviton |
Ⅹ 🧭 | enemy sonar |
= measure gravity increase from info entropy at 8 ways (jack sparrows compass) |
Ⅸ⌚ |
update system & backup system
|
= backup system, against time paradox |
Ⅷ🍃 | teleport system |
= open gate to another possible world system & controll graviton
|
Ⅶ 🔮 | future precise predict system |
Gravity symulate system with virtual reality or quantum computer or predict gravity wave from other world strings |
Ⅵ 🔋 |
power supply with remort + recover support with remort |
+ info entropy reduce system around team member |
Ⅴ 🍷 |
solver = predict future value of entropy |
= predict entropy increase with selection & select smallest entropy increase choice ( markov map + while loop ) + prepair someone who wont tell lie (=Answerer) |
Ⅳ | 1 team = register holders |
= lock & chase system to supporrt team & evade swap of team member |
Ⅲ🩹 | heal system |
= change shape of wound from remort place with energy flow controll to Neural Network & create object from energy system |
Ⅱ🚙 |
attack evadeable moveable commander table + Measurement to merge of worldstrings
|
moveable commander table, to escape attack to table with reduce weight with meisnner effect + gate to another world + way to manage gravity wave
|
Ⅰ🔦 | fastest counter attack |
= Fragarach |
writer's study are not enough, so writer hope more better defence plan appears.
thanks
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