セシル・ハーヴィ(ディシディア)

ページ名:セシル・ハーヴィ(ディシディア)
Cecil Harvey
セシル・ハーヴィ(ディシディア)
Portrait(s)Default outfit.
Dissicon_ff4_cecP2.png
Dissicon_ff4_CecP3.png
英語表記セシル・ハーヴィ
英語名Cecil Harvey
出典Final Fantasy IV
ストーリー難易度*
EXモードJob Augment
EXバーストSoul Shift
声優Shizuma Hodoshima
声優(海外版)Yuri Lowenthal
Dissidia Final Fantasy Character
"A kind-hearted knight that wields the accursed power of darkness."—Description

Cecil Harvey is one of the Warriors of Cosmos in Dissidia Final Fantasy. He relies on his experience as both a Dark Knight and a Paladin, and may freely switch between either during battle. As a Paladin, aerial combat is his forte, combining fast movement with expert swordplay. When in Dark Knight form he is a formidable ground fighter, boasting both short and long range moves. As he travels alongside Firion, Cloud, and Tidus, he must deal with his feelings for Golbez, torn between fighting Golbez as an enemy and trusting him as a brother.

He is set to return, along with the other characters from Dissidia, in Dissidia 012 Final Fantasy.

目次

Crystal and Attire[]

Cecil's alternate outfits.

Cecil's outfits are based on Amano's designs. As a Dark Knight, Cecil wears nearly black armor with blue and gold trimmings and a helmet with spikes emerging from several places. As a Paladin, Cecil wears white and blue armor with gold trimmings and a cape, and wears no helmet.

In his first alternate outfit, Cecil's armor is recolored as in an alternate Amano artwork, giving his Paladin armor silver and red highlights and a red-orange cape, and his Dark Knight armor becomes a different shade of black also with red highlights. Cecil's weapons also change color - his Dark Knight swords have more red colorings and a shade of black to match his armor, while his Paladin weapons are more blue and silver.

In Dissidia 012, Cecil's second alternate outfit is based on his appearance in the opening FMV of the DS release of Final Fantasy IV, which is also how he appeared in the artwork of him by Airi Yoshioka. His Dark Knight form is a dark gray with a different helmet, red and silver highlights and zipper-like markings along the legs and chest, while his Paladin armor has more silver highlights, a different cape and a different hairstyle. Both forms also have differently designed shoulders and symmetrical spikes. His Deathbringer and Mythgraven swords are redesigned to appear as they did in the DS release's FMV, while his normal swords are recolored black and silver to match his armor.

Cecil's crystal may be a reference to Final Fantasy IV's Crystals; the one present in Dissidia is half white and half black, possibly referring to the Light Crystals and Dark Crystals.

Cecil's Manikin version, Delusory Knight, is dark blue when in Dark Knight form and silver in Paladin form.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Dissidia 012[]

In the Jump Festa Trailer, Cecil is seen trying to protect Kain from Golbez.

Destiny Odyssey[]

Cecil_talk_Cloud_dissidia.jpg

Cecil talks to Cloud about Firion's dream.

Cecil is allied with Firion, Cloud, and Tidus. When asked by Cloud about why he is fighting, Cecil responds that he has not thought that way about the subject before. Cloud later confides in Cecil about Firion's reason for fighting and Cecil says that to Firion, the Wild Rose symbolizes peace.

ファイル:Cecil golbez fight dissidia.jpg

Cecil and Golbez fight in the Lunar Subterrane.

Throughout Cecil's story, Golbez appears to give his younger brother what seems to be advice on seeking the Crystals. Although Golbez is the enemy, Cecil still wonders if he can be trusted as his brother. He eventually leaves with encouragement from Tidus and meets with Golbez, when they are interrupted by Exdeath. Believing Golbez a traitor, Exdeath attacks him, but Cecil defends his brother and engages Exdeath. After he prevails, Cecil asks Golbez to come with him, but Golbez refuses as he has been stained by darkness and cannot be redeemed. Cecil eventually meets Cosmos, who confirms that a strong will and strength is the key to finding the Crystals; Golbez was telling Cecil the truth. Cecil confronts Golbez again, and Golbez demands Cecil fight him. Cecil awakens his light powers and uses both light and darkness to defeat Golbez. After the battle, Cecil's Crystal appears, and although Cecil claims they made it shine together, Golbez replies that Cecil did it alone, which was the point Golbez was attempting to convey.

Shade Impulse[]

Dissidia_Cecil_Cloud_Crystal.jpg

Cecil and Cloud holding their Crystals.

Dissidia_Cecil_Ending.jpg

Cecil watching the moon before disappearing in the ending.

After Cosmos's death, the heroes continue to travel in order to defeat Chaos and honor Cosmos's sacrifice. Along the way, Cecil is suddenly attacked by Golbez who claims that in a world full of disorder his wish can be fulfilled. Cecil battles his brother once again and wins. After the battle, he asks his brother for an explanation, to which Golbez responds that he only wanted to test Cecil's bond to his friends because if he failed, he would not stand a chance against Chaos. After claiming that the bonds are incredibly strong and that he believes the Warriors of Cosmos are capable of anything, Golbez attempts to leave while saying that he does not have the right to be near Cecil. However, Cecil stops him and asks him to join them, telling his brother that if it is all about "bonds," the two of them also have one, so they should be comrades. Golbez tells Cecil that he is far too kind to be a knight, but once the light shines on him as well, they might fight side by side. Cecil soon gathers with the rest of the Warriors of Cosmos to strike down Chaos. As the tyrant falls, so does his power over the worlds. After peace is restored, Cecil watches everyone fade back to their home worlds, with him returning to his home in Baron. Before he fades back into his world, he tells his comrades that he will pass on the strength they have all given him. The moon cycles behind Cecil as he fades, which possibly represents his Lunarian heritage.テンプレート:Endspoilers

Battle[]

テンプレート:See AlsoCecil's fighting style is Split Soul, due to his ability to change between Paladin and Dark Knight forms. His Dark Knight form is skilled in slow, powerful attacks on the ground, while his Paladin form uses swift aerial combos. Both forms also have access to magic, and while he is primarily a melee fighter, he has several ranged attacks. Cecil automatically changes form whenever he uses a HP attack - using a ground attack makes him change into his Dark Knight form, while aerial HP attacks turn him into a Paladin. Cecil has slow ground movement as a Dark Knight, but is faster as a Paladin, although with the weakness of limited range. In addition, his constant form shifting can sometimes be difficult for players to master. His HP attacks are slow, leaving him vulnerable to punishment if he misses.

Boss[]

Cecil is fought in Distant Glory and Inward Chaos.

Bravery attacks[]

Dark Knight[]
MoveTypeCP (Mastered)APObtainedDescriptionImage
Valiant BlowGround20 (10)140InitialStep forward and slash three times, slamming opponent away.
Additional Effect: Wall Rush
Dark CannonGround20 (10)180InitialFire orbs of dark energy forward that swirl back towards Cecil, dragging opponents closer.
Additional Effect: Magic Block
DFF_Dark_Cannon.png
Shadow LanceGround20 (10)90Level 3Throw sword to knock opponent away. Damage is determined on how long the sword makes contact.
Additional Effect: Wall Rush
Gravity BallAerial20 (10)140InitialFire a slow-moving ball of energy that travels downward in an arc to slam opponent to the ground.
Additional Effect: Wall Rush
DFF_Gravity_Ball.png
NightfallAerial20 (10)180Level 13Flip into the air and quickly descend to knock opponent into air.
Additional Effect: Chase
Paladin ArtsAerial30 (15)300Level 38Use Gravity Ball attack, but the orb rises instead of falls. Can then press Circle-button.png to class-change to Paladin and automatically attack with Searchlight.
Paladin[]
MoveTypeCP (Mastered)APObtainedDescriptionImage
SlashGround20 (10)180InitialSpin forward and slash several times while rising into the air.
Additional Effect: Chase
DFF_Slash.png
Lightning RiseGround20 (10)180Level 27Pauses, then dash toward opponent to attack and spin them into the air.
Additional Effect: Magic Block, Chase
Dark StepGround30 (15)200Level 44Use Slash attack. Can then press Circle-button.png to class-change to Dark Knight to automatically attack with Nightfall
Additional Effect: Chase
Radiant WingsAerial20 (10)120InitialSpin towards opponent while slashing, if hit connects then follow up with multiple attacks that slam them to the ground.
Additional Effect: Wall Rush
DFF_Radiant_Wings.png
Sacred CrossAerial20 (10)120Level 8Dive under opponent, then rise and strike them multiple times and knock them away.
Additional Effect: Chase
SearchlightAerial20 (10)90Level 17Throws a magic seal towards the opponent that fires projectiles of light.DFF_Searchlight.png

HP attacks[]

MoveTypeCP (Mastered)APObtainedDescriptionImage
Soul EaterGround40 (20)360InitialStep forward and stab opponent to hit multiple times, then hit then with an orb of darkness to slam them backwards.
Additional Effect: Wall Rush
Dark FlameGround40 (20)360Level 22Stab the ground and send a wave of black fire at opponent. Tracks into the air and through walls.
Additional Effect: Wall Rush
Dissidia_Cecil_DarkFlame.jpeg
Saint's FallAerial40 (20)360InitialDive towards opponent in a rising arc, then slam them to the ground. Has good tracking.
Additional Effect: Wall Rush
Paladin ForceAerial40 (20)360Level 33Shoots a projectile of light to stun foe, then flies around while slashing, followed by a downward slam.
Additional Effect: Wall Rush
Dissidia_Cecil_PaladinForce.jpeg

EXモード[]

Soul Shift

Cecil's EX Mode is Job Augment, where he gains the Deathbringer sword while a Dark Knight, and the Mythgraven Blade in his Paladin form. Cecil gains the abilities "Inner Strength" and "Proteus". Inner Strength boosts the Bravery damage Cecil does by 1.5 times, while Proteus allows him to change forms without attacking by pressing R and Square-button.png. This gives Cecil the ability to combo his attacks together in new ways by changing forms quickly.

Cecil's EX Burst is Soul Shift. The player must input three pairs of button combinations, allowing Cecil to attack the opponent with the power of both his forms. If the player fails to input all the commands correctly, Cecil will end the EX Burst as a Dark Knight and fire dark orbs at the opponent. If the player gets all the commands correct, Cecil will end the EX Burst as a Paladin and slash the opponent twice, leaving a cross shape in the aftermath.

Equipment[]

Cecil%27s_weapon_dissidia.jpg

Artwork of Cecil's Dark Knight weapons.

Cecil can equip Swords, Greatswords, Axes, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor.

Exclusive Equipment[]

NameLevelStatsEffectsObtained
Dark Sword1ATK +4Power of Darkness (1/3)Treasure Chest in Destiny Odyssey IV-1
Dark Shield1DEF +5Power of Darkness (1/3)Treasure Chest in Destiny Odyssey IV-3
Dark Helm1BRV +25 DEF +1Power of Darkness (1/3)Treasure Chest in Destiny Odyssey IV-4
Dark Armor2HP +428Power of Darkness (1/3)Treasure Chest in Destiny Odyssey IV-2
Mythgraven Blade50ATK +37As Paladin: DEF +1.Trade: 16280 gil, Dark Sword, Gigas Bone x3, Titan Shard x2
Lustrous Sword92ATK +64As Paladin: DEF +2.Trade: 30390 gil, Mythgraven Blade, Blood-Darkened Bone x5, Titan Crystal x3
Lightbringer100ATK +69As Paladin: DEF +2
Minor Sneak Attack Effect.
Trade: 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5
Cimmerian Edge100ATK +69As Dark Knight: ATK +2
Minor Counterattack Effect.
Trade: 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5

Gallery[]

 
Imginfo-icon.pngIn-game Paladin appearance.
 
Imginfo-icon.pngIn-game Dark Knight appearance.
 
 
Imginfo-icon.pngAlt outfit EX Mode as a Paladin.
 
Imginfo-icon.pngAlt outfit EX Mode as a Dark Knight.
 
Imginfo-icon.pngThird outfit EX Mode as a Paladin.
 
Imginfo-icon.pngThird outfit EX Mode as a Dark Knight.
Cecil's Manikin, Delusory Knight
 
Dissidia-DKSwords.png
Cecil's swords while a Dark Knight.
 
Dissidia-PaladinSwords.png
Cecil's swords while a Paladin.
Imginfo-icon.pngThe Deathbringer's three designs.
The Mythgraven Blade's three designs.
 
Dissidia_Dark_Knight.png
Dark Knight artwork.
 
Dissidia_Cecil.png
Paladin artwork
 
Dissidia_Cecil_from_Cosmos_Artwork.jpg
Artwork by Yoshitaka Amano.
 
Cecildarkd012upclose.png
Cecil as a Dark Knight in Dissidia 012.
 
Cecild012upclose.png
Cecil as a Paladin in Dissidia 012.
 
Cecil012Shadowbringer.jpg
Cecil's new HP attack "Shadow Bringer" in Dissidia 012.

Allusions[]

  • In Destiny Odyssey IV-5, as Cecil is hovering in the air, he takes the iconic pose of his best friend and rival, Kain Highwind. Shortly afterwards, Cecil leaps at Golbez while a Paladin, and the two assume the same poses they take in the opening of the DS release of Final Fantasy IV. Later during the same scene, Cecil assumes the same pose he does while performing Darkness in the original Final Fantasy IV. He also assumes this pose during his EX Burst.
  • Cecil's EX mode, "Job Augment" is a reference to the Augment System introduced in Final Fantasy IV DS.
  • Cecil's line when fighting against himself is the same as the line he speaks at Mount Ordeals before he does battle with his Dark Knight self: "This is a fight for me and me alone."
  • Cecil's victory quote, "All that matters is what's inside," is a reference to a line spoken by Rydia during the ending of Final Fantasy IV: "All that matters is what's inside us. Isn't that right, Cecil?" Cecil's defeat quote, "I'm a coward," is a reference to a scene early in Final Fantasy IV, in which he tells Rosa Joanna Farrell, "I'm a coward. A coward who cannot even defy orders he knows he ought not follow." One of Cecil's opening quotes "This ends for you, not I!" is a reference to his quote before the final battle with Zeromus, "Zeromus, this is the end for you, not us!"
  • Cecil's exclusive weapons are all from Final Fantasy IV. The Dark Sword is Cecil's initially equipped weapon as a Dark Knight and the Mythgraven Blade is the weapon Cecil is equipped with after becoming a Paladin. The Lustrous Sword can be obtained from the Sealed Cave, and the Lightbringer is Cecil's strongest weapon in the Advance release. The Cimmerian Edge is Golbez's initially equipped weapon in the flashback scenes from Final Fantasy IV: The After Years where it was translated as "Ebony Blade" in the English version.
  • Cecil's moveset contains several references to Kain. Saint's Fall, otherwise known as Saint Dive, is one of Kain's Band Abilities in Final Fantasy IV: the After Years, performed by combining his Jump command with Rosa's White Magic, and the "Nightfall" attack heavily resembles the classic Dragoon Jump attack.
  • During Cecil's EX Burst, he says "Light and darkness cast aloft!," which comes from the Mysidian Legend.
  • In Cecil's story mode, one of the Destiny Point rewards is the Bomb summon. This is a reference to The Bomb Ring, which Cecil was told by the King Of Baron to take out at Mist, which destroyed the town.

Trivia[]

  • Cecil is the fifth to obtain his crystal according to Destiny Odyssey 78.
  • Cecil's EX Mode ability "Proteus" is named for the Greek sea god Proteus. According to Greek myth, Proteus was constantly sought out by people for his ability to foretell the future, and to avoid being found he constantly changed his form to hide himself. The adjective "protean" comes from the name of the god, and means "variable, able to change/assume different forms."
  • Cecil has the most exclusive equipment pieces in the game, having a total of three exclusive armor pieces and five exclusive weapons. Along with Gabranth this also makes him the only character to have an exclusive armor piece.
  • Cecil is the only Warrior of Cosmos to have his face covered by a helmet.
  • Cecil is the only character to have two victory poses, depending on which form he is in when he wins a battle. Cecil begins every fight in his Dark Knight form and therefore has only one intro pose.
  • In both his Paladin and Dark Knight forms, Cecil has an extra sword on his lower back that he does not draw or use in battle. Onion Knight, Terra, and Bartz also share this trait, as they carry daggers that are not used in battle.
  • Cecil is the only Warrior of Cosmos to use darkness based attacks, unless one counts Bartz while using Cecil's Soul Eater.
  • Cecil's HP attacks have the highest AP requirement for mastery of any attack in the game, each requiring 360 AP to master.
  • Cecil is one of three Cosmos warriors (the other being Squall and Shantotto) who does not have a chainable HP attack.
v · e · d
ディシディア ファイナルファンタジー
キャラクター
コスモス陣営
WoL - フリオニール - オニオンナイト - セシル - バッツ - ティナ - クラウド - スコール - ジタン - ティーダ
カオス陣営
ガーランド - 皇帝 - 暗闇の雲 - ゴルベーザ - エクスデス - ケフカ - セフィロス - アルティミシア - クジャ - ジェクト
ゲスト
シャントット - ガブラス
サブキャラクター
カオス - コスモス - ルフェインのシド - 神竜
マップ
過去のカオス神殿 - パンデモニウム - 闇の世界 - 月の渓谷 - 次元城 - ガレキの塔 - 星の体内 - アルティミシア城 - クリスタルワールド - 夢の終わり - 秩序の聖域 - 混沌の果て
ストーリーモード
Prologue - Destiny Odyssey - Shade Impulse - Distant Glory - Inward Chaos
Other Gameplay Modes
Arcade Mode - Duel Colosseum
Terms
Accomplishments - Banish Trap - Battlegen - Bravery - Chaos Reports - Chase Sequence - Combination - Command Mode - Cosmos Reports - Crystal - Cycle - Dash - Data Install - Destiny Points - EX Mode - Friend Card - Manikin - Mognet - Pieces - Play Plan - PP Catalog - Passwords - Quickmove - Rules - Skills - Summonstone - Wall Rush
音楽
オリジナルサウンドトラック
"Cosmos" - "Chaos" - "The Messenger"
Archives
Abilities - Accessories - Armor - Bugs and Glitches - Enemies - Merchandise - Museum - Player Icons - Shop - Translations - Version Differences - Wallpapers - Weapons
v · e · d
Dissidia 012 Final Fantasy
Dissidia Duodecim Prologus
Characters
Warriors of Cosmos
Warrior of Light - Firion - Onion Knight - Cecil - Bartz - Squall - Zidane - Jecht - Shantotto
Warriors of Chaos
Garland - The Emperor - Cloud of Darkness - Golbez - Exdeath - Terra - Kefka - Cloud - Sephiroth - Ultimecia - Kuja - Tidus - Gabranth
New characters
Kain - Gilgamesh - Tifa - Laguna - Yuna - Prishe - Vaan - Lightning - Feral Chaos
Non-playable characters
Cosmos - Chaos - Aerith - Cid of the Lufaine - Shinryu
Areas
World B
Old Chaos Shrine - Pandaemonium - Pandaemonium-Top Floor - Crystal Tower - World of Darkness - Lunar Subterrane - The Rift - Kefka's Tower - Phantom Train - Planet's Core - Ultimecia's Castle - Crystal World - M.S. Prima Vista - Dream's End - Empyreal Paradox - Sky Fortress Bahamut - Orphan's Cradle - Order's Sanctuary - Edge of Madness
Story Mode
Prologus - Treachery of the Gods - Light to All - Confessions of the Creator - Reports
Other Gameplay Modes
Arcade Mode - Labyrinth - Original Quests - Quick Battle
Terms
Accomplishments (Prologus) - Assist - Banish Trap - Battlegen - Bravery - Chase Sequence - Combination - Command Mode - Cycle - Dash - Data Install - EX Mode - Friend Card - Gateway - KP - Light Orb - Manikin - Mognet - Pieces - Play Plan - PP Catalog - Quickmove - Rules - Skills - Summonstone - Teleport Stone - Wall Rush
Music
Original Soundtrack
"Cantata Mortis & God in Fire"
Archives
Abilities - Accessories - Armor - Gameplay Changes - Moogle Shop - Museum - Player Icons - Shop - Translations - Wallpapers - Weapons


特に記載のない限り、コミュニティのコンテンツはCC BY-SAライセンスの下で利用可能です。

シェアボタン: このページをSNSに投稿するのに便利です。


最近更新されたページ

左メニュー

左メニューサンプル左メニューはヘッダーメニューの【編集】>【左メニューを編集する】をクリックすると編集できます。ご自由に編集してください。掲示板雑談・質問・相談掲示板更新履歴最近のコメントカウン...

黒魔道士

黒魔道士はジョブのひとつ。登場作品:FF1、FF3、FF4、FF5、FF10、FF10-2、FF11モンスターとしての黒魔道士については黒魔道士(モンスター)を参照。目次1 概要2 作品ごとの違い2....

黒魔法

黒魔法(くろまほう)は本的に攻撃を中心とした魔法の一群。魔法の一部は属性を持ち、その属性に弱いモンスターには、強力な一撃となる。「ファイア」「サンダー」などが代表。戦闘で使うかは、プレイヤーの嗜好次第...

魔石のかけら

魔石のかけらはアイテムの一つ。登場作品:FF6、FF8概要[]FF6[]魔石の一部。一部でも魔力は残っており、使うとランダムで幻獣を召喚することが出来る。FF8[]魔力のこもった鉱石の一部。武器の改造...

魔法

戦闘やフィールド中で利用すると、様々な効果を持つのが、魔法である。魔法の入手方法[]ショップで購入するレベルアップで覚えるストーリーの進行上入手する魔法の使いかた[]フィールドでメニューから選択する戦...

飛空艇

テンプレート:混同飛空艇(ひくうてい)は、スクウェア・エニックス(旧スクウェア)のゲームソフト「ファイナルファンタジーシリーズ(以下、FFシリーズ)」などに登場する架空の乗り物。FFシリーズのほぼ全作...

飛空船

ファイナルファンタジーシリーズの中でも、独特の位置を占める乗り物。空を飛び、主人公たちが自在に移動でき、好きなところで降りることができる。飛空船は、その船を置いたところにとどまるので、覚えておかなけれ...

風の追憶_-悠久の風伝説-

「風の追憶-悠久の風伝説-」とはDS版FF3に流れたロングメロディ。概要[]DS版のOPムービーで使用されたロングメロディで、悠久の風と水の巫女エリアをオーケストラ風にアレンジしたものである。特に記載...

青魔法

敵の得意技を習得する魔法。ファイナルファンタジーVから登場する。ファイナルファンタジーXIIでは、技として取得する。習得方法は作品によってバラバラである。目次1 ファイナルファンタジーVII2 ファイ...

電撃の旅団

電撃の旅団(でんげきのりょだん)とは、ゲーム雑誌「電撃プレイステーション」(以下、電撃PS)においてMMORPG『ファイナルファンタジーXI』(以下、『FFXI』)の記事を担当するライターによって構成...

雷魔法

雷魔法はFF8に登場する魔法の系統である。他シリーズにおける黒魔法及び白魔法の中で雷属性と風属性の物がこれに属する。代表的な魔法:サンダー、エアロ冷気魔法に属する魔法[]サンダーサンダラサンダガエアロ...

阿修羅

阿修羅は武器の一つである。登場作品:FF3概要[]仏教における守護神、阿修羅の名を冠した刀。FF3[]暗黒剣の中で最も低い攻撃力ではあるが、店で売られている唯一の暗黒剣。ファルガバードの洞窟に挑戦する...

防具辞典_(FF12TZA)

Home > ファイナルファンタジーXII The Zodiac Age > 防具辞典 (FF12TZA)このページではFF12 The Zodiac Age(FF12TZA)に登場する防具の情報をま...

防具

戦闘時のダメージを軽減させる防具。ここでは各作品の防具を記載する。FF8以外の全ての作品で登場する。目次1 ファイナルファンタジーⅠ2 ファイナルファンタジーⅡ3 ファイナルファンタジーⅢ4 ファイナ...

鎖帷子

鎖帷子は防具の一つ。登場作品:FF1、FF9概要[]細かい金属の鎖を幾重にも編んで作った軽量の鎧。布製の服や皮製の鎧に比べると金属製のため重いものの、防御力は高い。FF9[]本作ではチェインメイルの名...

銭投げ

銭投げはアビリティの一つ。登場作品:FF5概要[]ギルを投げて敵を攻撃する。安定してダメージを与えられる上に、ギルの量を増やせば威力も上がる。その反面、投げたギルは帰ってこないので、所持金が少ない序盤...

銅の腕輪

銅の腕輪は防具の一つ。登場作品:FF1、FF3、FF7目次1 概要1.1 FF11.2 FF31.3 FF7概要[]銅を加工して造った腕輪。金属製ではあるが、覆う部分が少ない分軽量で、使う者を選ばない...

鉄巨人

鉄巨人はモンスターの一種である。登場作品:FF2、FF3(DS版)、FF7、FF8、FF10、FF10-2目次1 概要1.1 FF31.2 FF82 技2.1 FF8概要[]全身が巨大な鋼鉄の鎧で包ま...

鉄パイプ

鉄パイプはアイテムのひとつ。登場作品:FF8概要[]機械のパーツに使われている筒状の鉄製品。使うとG.F.の召喚時の攻撃の威力を若干ながら上げることができる。また、スコールとアーヴァインの武器の強化に...