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MJOLNIR Powered Assault Armor Systemは、SPARTAN-II及びSPARTAN-IIIの兵士達の戦闘能力(筋力、スピード、敏捷性、反射性や耐久性等)を向上させる為に極めて高度な技術を投入して開発された、戦闘用の強化外骨格である。
このアーマーの開発はSPARTAN-II計画の進行と並行して進められており、当時から人類が戦術的に使用する軍事的なハードウェアとしては最も高度な装備品として開発が行われていた。アーマーを製造する際には一着で実に小型宇宙船一隻分のコストがかかったと言われる。SPARTAN-IIの能力を最大限に活用する為の装備品としてこのアーマーの開発を発案したのはエリザベス・ハルゼイ博士だ。また、このアーマーは単に戦闘能力を強化するだけではなく、有害な毒素や放射線、あるいは未知の細菌や病原体から着用者を保護するフィルタや、戦闘中に発生するEMP効果からアーマー内の装備品を守るという能力も有していた。
アーマーの外部装甲は極めて強度の高い多層合金で構成されており、更にはその表面はコヴナントのエネルギー兵器をある程度まで分散・拡散させる屈折コーティングが施されている。装甲の下にはゲルを充填した黒いボディスーツをインナーとして装備しているが、このゲルはある程度自由に密度を変化させる事が可能で、温度も同様に変化させる事ができる。この吸湿合成素材で作られたインナーはスーツ内蔵の環境制御コンピュータおよび着用者の神経インターフェースとリンクしており、着用者は如何なる環境でも「快適に」過ごす事が出来る。
Each human being has a molecular fiber network called the nervous system within their brain. An upgrade to the standard Neural Interface is issued to all high ranking officers; another modified version of the neural lace is issued to all SPARTAN-IIs in the UNSC. This network translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull. Through this interface, the user's thoughts command the armor's movement and weapons; and input from the on board sensors comes directly to the user's mind. The synthesis of machine and mind is so fast that it is almost impossible to chart reaction time.
Between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of reactive metal liquid crystal. Woven by molecular tools into a superdense optical computer memory, this revolutionary crystalline layer forms a network, capable of supporting the kinds of Artificial intelligence usually reserved for starships, a piggyback system. An A.I.'s personality and processing matrices can be carried by the armor and delivered to the suit via onboard storage in a crystal data chip no larger than a personal credit card. Such technology did not exist when work began on the Mark I prototypes. At the same time it is amorphous, yet amplifies force, doubling lifting capability and increasing reaction time by a factor of five.[1] Unfortunately the system is so reactive that normal human beings cannot use the suit without injuring themselves.[2] Only humans who have carbide ceramic ossification, a skeletal augmentation, such as a SPARTAN-II, can safely wear the suit.
The suit also possesses other features that enhance its wearer's abilities. It has numerous clips, belts, and magnetic holsters for the attachment of additional weapons and ammunition; an advanced Heads-Up-Display(HUD) linked to sensors in the gloves detects the type of weapon and devices held, and to project shield strength, ammunition count, a targeting reticule, waypoints, a radio uplink for communication, health monitoring and other helpful data.
In its final phase the MJOLNIR battlesuit weighs half a ton, or 1000 Lbs and when in use, is a fully neural-linked system. With an on board A.I using the human mind for parallel processing, the SPARTAN-II/MJOLNIR combination is designed to be the most devastating intelligence tool ever created.
The armor line is named for the mythical weapon Mjølnir, the hammer of Thor,[3] the Norse god of lightning, thunder, wind, and rain who possessed incredible power. It is said that Mjölnir had the power to level mountains. The origin of the word "Mjölnir" is unknown. The Icelandic verbs mölva (to crush) and mala (to grind) have been suggested as possible translations. Another theory suggests that MJOLNIR might be related to the Russian word молния (molniya) and the Welsh word mellt (both words being translated to the term as "lightning"). This second theory parallels with the idea that Thor, being a son of the Chief God, Odin, and the God of Thunder himself, might have used lightning as his weapon.
Initiated in 2512 the Mark I was one of the Navy's first experiments with powered exoskeletons - more human-powered defense structures than suits, the Mark I took 10 years to develop, but was bulky, unwieldy and needed to be tethered to a power source due to the tremendous amount of energy needed to power it.[4] This was the downfall to the system as it required a connection to a fusion generator which hindered movement. The Mark I Prototype Exoskeleton improved the strength and stamina of the wearer and allowed a user to lift two tons (4,000 pounds) and run at 32 km/h (19.88 MPH) for extended periods of time.[5] The Mark I contained a cutting edge on board computer that could assist the wearer by transmitting tactical and communications information to the standard neural implant issued to a soldier, the suit however did not posses the ability to carry an A.I on board. The armor could also be equipped with motion sensors, infrared scopes, and could be mounted with a 30mm mini-gun that fired on self-targeting armatures.
Research and development for the Mark I was carried out at Section Three's headquarters in the CASTLE facility on Reach, however the final assembly of components were done at the Damascus Testing Facility on Chi Ceti IV. At least forty Mark I suits were produced and although they never saw deployment on the battlefield they were later used to carry heavy equipment in docking bays, and dozens of others were dumped into Reach's titanium mines. The Mark I Exoskeletons were later used by trainers of the SPARTAN-IIs to protect themselves when training under Chief Petty Officer Mendez's orders. Otherwise the training could have killed them, as evidenced by the first day back at Reach when three trainers were accidentally killed during hand to hand combat exercises.[6]
The Mark II Prototype Exoskeleton was similar to the Mark I, but with slimmer profile which greatly increased mobility. The suit, however, still needed to be tethered to a Fusion Generator, but despite the fact that it was the most powerful piece of military hardware at the time, it was still impractical for battlefield deployment. One of the new additions to the Mark II included a refractive coating to help disperse heat from explosive attacks and better self-sealing in the event of damage while the unit is in space.
Concept art of the Mark III
The next prototype, the Mark III, incorporated a wireless power transmitter and receiver so that power could be transmitted directly to it, much like the Orbital Defense Platforms used to defend UNSC colonies. This design was quickly rejected for two reasons: first the armor still had a limited operational range as it had to remain within range of a bulky, immobile generator, and second, if the generator was to be knocked out it would result in the incapacitation of the suit and leave its user locked inside and helpless against enemy attacks. In the end, all of the first three prototypes had one thing in common: They were impractical on the battlefield, as large exoskeleton units did not have a substantial use in any form of combat.
MJOLNIR Mark IV Blueprint (Dr. Halsey's Journal)
Although earlier attempts at developing high-powered armor produced designs that were impractical for battlefield deployment, the Mark IV MJOLNIR powered exoskeleton would be the first successful powered armor that saw deployment onto the battlefield. Developed by Dr. Catherine E. Halsey, the MJOLNIR Mark IV was a radical redesign of powered exoskeletons making use of technological innovations that did not exist when work on the first MJOLNIR exoskeleton suit began. The Mark IV MJOLNIR armor was fielded November 27, 2525 to August 29, 2552.
Created by a top secret parallel development lab in Seongnam, Korea, MJOLNIR: Black was a standalone "skunkworks" variant created exclusively for Team Black. It features a number of advances over even the then-current generation Mark V and the later VI. It was used on Verge during the Covenant invasion of the Epsilon Eridani System and Operation: BLOWBACK some time after.
The MJOLNIR Mark V is the first major upgrade of the system and introduced two revolutionary technologies for battlefield purposes: energy shielding reverse-engineered from Covenant technology, providing the user added protection against plasma weapons, and the ability to link a soldier and an AI together to provide the soldier instant intel in the field, along with other functions. In addition to major changes from the Mark IV, hundreds of other technical improvements are incorporated into the Mark V: for example, the fusion packs used to power the suits are half again the size of their predecessors. The Mark V was fielded November 24, 2551 to October 20, 2552.
The MJOLNIR Mark VI is the third and final upgrade to the MJOLNIR system, the Mark VI once again introduces several technical improvements while refining advanced technologies introduced in the previous system. The first improvement made to the system is a faster recharge time on the suits' energy shield system so that the SPARTAN-II super soldier does not have to remain in cover for an extended period of time. The second is improved synchronization between the suit and user, this allows the SPARTAN-II to jump higher, run faster, and hit harder than a Spartan could previously. In addition, this equipment made medical kits obsolete for the SPARTAN-II because of the integration of devices that administer medical care.
The MJOLNIR MK VII was an armor system mentioned by Dr. Halsey in her personal journal. It would appear to be the last planned phase of the MJOLNIR project. At the time the MJOLNIR project began, Halsey had planned on the MK VII suit featuring the following upgrades:
Atmospheric insertion would allow a Spartan to free-fall from space without a reentry vehicle such as the ODST's SOEIV, but would most likely require a drag chute or parachute. Note that reentry in MJOLNIR armor has been done several times in Halo fiction but is most likely outside both the Mark V and Mark VI design specs and has proven fatal.
Though its features and aesthetic qualities aren't mentioned in its single appearance, MJOLNIR Mark VII is worn by Naomi-010, a SPARTAN-II attatched to Kilo Five. It is mentioned as being lighter than Mark VI and is capable of upgrading itself passively when in standby. Naomi frequently removes and puts on the armor, though whether this is a requirement of its self-upgrading nature or a preference of SPARTAN-010 is unknown.
テンプレート:Armorテンプレート:SPARTAN Armor
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